mirror of
https://github.com/Drezil/imgui.git
synced 2024-12-25 00:56:35 +00:00
Added IsWindowHovered() helper.
This commit is contained in:
parent
9928d19af1
commit
0e04dfbad7
19
imgui.cpp
19
imgui.cpp
@ -4310,36 +4310,43 @@ const char* ImGui::GetStyleColName(ImGuiCol idx)
|
|||||||
return "Unknown";
|
return "Unknown";
|
||||||
}
|
}
|
||||||
|
|
||||||
|
bool ImGui::IsWindowHovered()
|
||||||
|
{
|
||||||
|
ImGuiState& g = *GImGui;
|
||||||
|
return g.HoveredWindow == g.CurrentWindow;
|
||||||
|
}
|
||||||
|
|
||||||
bool ImGui::IsWindowFocused()
|
bool ImGui::IsWindowFocused()
|
||||||
{
|
{
|
||||||
ImGuiState& g = *GImGui;
|
ImGuiState& g = *GImGui;
|
||||||
ImGuiWindow* window = GetCurrentWindow();
|
return g.FocusedWindow == g.CurrentWindow;
|
||||||
return g.FocusedWindow == window;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
bool ImGui::IsRootWindowFocused()
|
bool ImGui::IsRootWindowFocused()
|
||||||
{
|
{
|
||||||
ImGuiState& g = *GImGui;
|
ImGuiState& g = *GImGui;
|
||||||
ImGuiWindow* root_window = GetCurrentWindow()->RootWindow;
|
ImGuiWindow* root_window = g.CurrentWindow->RootWindow;
|
||||||
return g.FocusedWindow == root_window;
|
return g.FocusedWindow == root_window;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool ImGui::IsRootWindowOrAnyChildFocused()
|
bool ImGui::IsRootWindowOrAnyChildFocused()
|
||||||
{
|
{
|
||||||
ImGuiState& g = *GImGui;
|
ImGuiState& g = *GImGui;
|
||||||
ImGuiWindow* root_window = GetCurrentWindow()->RootWindow;
|
ImGuiWindow* root_window = g.CurrentWindow->RootWindow;
|
||||||
return g.FocusedWindow && g.FocusedWindow->RootWindow == root_window;
|
return g.FocusedWindow && g.FocusedWindow->RootWindow == root_window;
|
||||||
}
|
}
|
||||||
|
|
||||||
float ImGui::GetWindowWidth()
|
float ImGui::GetWindowWidth()
|
||||||
{
|
{
|
||||||
ImGuiWindow* window = GetCurrentWindow();
|
ImGuiState& g = *GImGui;
|
||||||
|
ImGuiWindow* window = g.CurrentWindow;
|
||||||
return window->Size.x;
|
return window->Size.x;
|
||||||
}
|
}
|
||||||
|
|
||||||
ImVec2 ImGui::GetWindowPos()
|
ImVec2 ImGui::GetWindowPos()
|
||||||
{
|
{
|
||||||
ImGuiWindow* window = GetCurrentWindow();
|
ImGuiState& g = *GImGui;
|
||||||
|
ImGuiWindow* window = g.CurrentWindow;
|
||||||
return window->Pos;
|
return window->Pos;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
1
imgui.h
1
imgui.h
@ -344,6 +344,7 @@ namespace ImGui
|
|||||||
IMGUI_API ImVec2 GetItemRectMin(); // get bounding rect of last item in screen space
|
IMGUI_API ImVec2 GetItemRectMin(); // get bounding rect of last item in screen space
|
||||||
IMGUI_API ImVec2 GetItemRectMax(); // "
|
IMGUI_API ImVec2 GetItemRectMax(); // "
|
||||||
IMGUI_API ImVec2 GetItemRectSize(); // "
|
IMGUI_API ImVec2 GetItemRectSize(); // "
|
||||||
|
IMGUI_API bool IsWindowHovered();
|
||||||
IMGUI_API bool IsWindowFocused(); // is current window focused (differentiate child windows from each others)
|
IMGUI_API bool IsWindowFocused(); // is current window focused (differentiate child windows from each others)
|
||||||
IMGUI_API bool IsRootWindowFocused(); // is current root window focused (top parent window in case of child windows)
|
IMGUI_API bool IsRootWindowFocused(); // is current root window focused (top parent window in case of child windows)
|
||||||
IMGUI_API bool IsRootWindowOrAnyChildFocused(); // is current root window or any of its child (including current window) focused
|
IMGUI_API bool IsRootWindowOrAnyChildFocused(); // is current root window or any of its child (including current window) focused
|
||||||
|
Loading…
Reference in New Issue
Block a user