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Examples: Tweaks, demo code creating graph data actually creates data at the correct rate.
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24
imgui.cpp
24
imgui.cpp
@ -10930,11 +10930,9 @@ void ImGui::ShowTestWindow(bool* opened)
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static size_t values_offset = 0;
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if (!pause)
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{
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// create dummy data at fixed 60 hz rate
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static float refresh_time = -1.0f;
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if (ImGui::GetTime() > refresh_time + 1.0f/60.0f)
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static float refresh_time = ImGui::GetTime(); // Create dummy data at fixed 60 hz rate for the demo
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for (; ImGui::GetTime() > refresh_time + 1.0f/60.0f; refresh_time += 1.0f/60.0f)
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{
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refresh_time = ImGui::GetTime();
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static float phase = 0.0f;
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values[values_offset] = cosf(phase);
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values_offset = (values_offset+1)%values.size();
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@ -10978,13 +10976,11 @@ void ImGui::ShowTestWindow(bool* opened)
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ImGui::TextWrapped("(Use ImGui::SameLine() to keep adding items to the right of the preceeding item)");
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// Text
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ImGui::Text("Two items: Hello");
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ImGui::SameLine();
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ImGui::Text("Two items: Hello"); ImGui::SameLine();
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ImGui::TextColored(ImVec4(1,1,0,1), "Sailor");
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// Adjust spacing
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ImGui::Text("More spacing: Hello");
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ImGui::SameLine(0, 20);
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ImGui::Text("More spacing: Hello"); ImGui::SameLine(0, 20);
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ImGui::TextColored(ImVec4(1,1,0,1), "Sailor");
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// Button
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@ -11050,8 +11046,6 @@ void ImGui::ShowTestWindow(bool* opened)
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if (ImGui::TreeNode("Groups"))
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{
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ImGui::TextWrapped("(Using ImGui::BeginGroup()/EndGroup() to layout items)");
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ImVec2 size;
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ImGui::BeginGroup();
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{
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ImGui::BeginGroup();
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@ -11068,12 +11062,12 @@ void ImGui::ShowTestWindow(bool* opened)
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ImGui::SameLine();
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ImGui::Button("EEE");
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ImGui::EndGroup();
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// Capture the group size and create widgets using the same size
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size = ImGui::GetItemRectSize();
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const float values[5] = { 0.5f, 0.20f, 0.80f, 0.60f, 0.25f };
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ImGui::PlotHistogram("##values", values, IM_ARRAYSIZE(values), 0, NULL, 0.0f, 1.0f, size);
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}
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// Capture the group size and create widgets using the same size
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ImVec2 size = ImGui::GetItemRectSize();
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const float values[5] = { 0.5f, 0.20f, 0.80f, 0.60f, 0.25f };
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ImGui::PlotHistogram("##values", values, IM_ARRAYSIZE(values), 0, NULL, 0.0f, 1.0f, size);
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ImGui::Button("ACTION", ImVec2((size.x - ImGui::GetStyle().ItemSpacing.x)*0.5f,size.y));
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ImGui::SameLine();
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ImGui::Button("REACTION", ImVec2((size.x - ImGui::GetStyle().ItemSpacing.x)*0.5f,size.y));
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