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	Comments. Examples: added empty if (MenuItem()) {} statements in more places to better document the typical use cases (#126)
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							| @@ -300,14 +300,14 @@ namespace ImGui | ||||
|     IMGUI_API void          ListBoxFooter();                                                    // terminate the scrolling region | ||||
|  | ||||
|     // Widgets: Menus | ||||
|     IMGUI_API bool          BeginMainMenuBar();                 // create and append to a full screen menu-bar. only call EndMainMenuBar() if this returns true! | ||||
|     IMGUI_API bool          BeginMainMenuBar();                                                 // create and append to a full screen menu-bar. only call EndMainMenuBar() if this returns true! | ||||
|     IMGUI_API void          EndMainMenuBar(); | ||||
|     IMGUI_API bool          BeginMenuBar();                     // append to menu-bar of current window. only call EndMenuBar() if this returns true! | ||||
|     IMGUI_API bool          BeginMenuBar();                                                     // append to menu-bar of current window. only call EndMenuBar() if this returns true! | ||||
|     IMGUI_API void          EndMenuBar(); | ||||
|     IMGUI_API bool          BeginMenu(const char* label);       // create a sub-menu entry. only call EndMenu() if this returns true! | ||||
|     IMGUI_API bool          BeginMenu(const char* label);                                       // create a sub-menu entry. only call EndMenu() if this returns true! | ||||
|     IMGUI_API void          EndMenu(); | ||||
|     IMGUI_API bool          MenuItem(const char* label, const char* shortcut = NULL, bool selected = false, bool enabled = true);  // shortcuts are displayed for convenience but not processed by ImGui | ||||
|     IMGUI_API bool          MenuItem(const char* label, const char* shortcut, bool* p_selected, bool enabled = true); | ||||
|     IMGUI_API bool          MenuItem(const char* label, const char* shortcut = NULL, bool selected = false, bool enabled = true);  // return true when activated. shortcuts are displayed for convenience but not processed by ImGui | ||||
|     IMGUI_API bool          MenuItem(const char* label, const char* shortcut, bool* p_selected, bool enabled = true);              // return true when activated + toggle (*p_selected) if p_selected != NULL | ||||
|  | ||||
|     // Widgets: Value() Helpers. Output single value in "name: value" format (tip: freely declare your own within the ImGui namespace!) | ||||
|     IMGUI_API void          Value(const char* prefix, bool b); | ||||
|   | ||||
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