mirror of
https://github.com/Drezil/imgui.git
synced 2024-11-15 01:17:00 +00:00
BeginCombo(): rework internals a little to make it easier to provide custom combo-like elements relying in BeginCombo().
BeginPopupEx() doesn't enforce AlwaysAutoResize flag anymore.
This commit is contained in:
parent
a34edb810e
commit
0d56140b4a
3
TODO.txt
3
TODO.txt
@ -99,7 +99,8 @@ It's mostly a bunch of personal notes, probably incomplete. Feel free to query i
|
|||||||
- plot: option/feature: draw unit
|
- plot: option/feature: draw unit
|
||||||
- plot: add a helper e.g. Plot(char* label, float value, float time_span=2.0f) that stores values and Plot them for you - probably another function name. and/or automatically allow to plot ANY displayed value (more reliance on stable ID)
|
- plot: add a helper e.g. Plot(char* label, float value, float time_span=2.0f) that stores values and Plot them for you - probably another function name. and/or automatically allow to plot ANY displayed value (more reliance on stable ID)
|
||||||
|
|
||||||
- clipper: ability to force display 1 item in the list would be convenient.
|
- clipper: ability to force display 1 item in the list would be convenient (for patterns where we need to set active id etc.)
|
||||||
|
- clipper: ability to disable the clipping through a simple flag/bool.
|
||||||
- clipper: ability to run without knowing full count in advance.
|
- clipper: ability to run without knowing full count in advance.
|
||||||
|
|
||||||
- splitter/separator: formalize the splitter idiom into an official api (we want to handle n-way split) (#319)
|
- splitter/separator: formalize the splitter idiom into an official api (we want to handle n-way split) (#319)
|
||||||
|
31
imgui.cpp
31
imgui.cpp
@ -3569,7 +3569,7 @@ bool ImGui::BeginPopupEx(ImGuiID id, ImGuiWindowFlags extra_flags)
|
|||||||
}
|
}
|
||||||
|
|
||||||
PushStyleVar(ImGuiStyleVar_WindowRounding, 0.0f);
|
PushStyleVar(ImGuiStyleVar_WindowRounding, 0.0f);
|
||||||
ImGuiWindowFlags flags = extra_flags|ImGuiWindowFlags_Popup|ImGuiWindowFlags_NoTitleBar|ImGuiWindowFlags_NoResize|ImGuiWindowFlags_NoSavedSettings|ImGuiWindowFlags_AlwaysAutoResize;
|
ImGuiWindowFlags flags = extra_flags|ImGuiWindowFlags_Popup|ImGuiWindowFlags_NoTitleBar|ImGuiWindowFlags_NoResize|ImGuiWindowFlags_NoSavedSettings;
|
||||||
|
|
||||||
char name[20];
|
char name[20];
|
||||||
if (flags & ImGuiWindowFlags_ChildMenu)
|
if (flags & ImGuiWindowFlags_ChildMenu)
|
||||||
@ -3594,7 +3594,7 @@ bool ImGui::BeginPopup(const char* str_id)
|
|||||||
ClearSetNextWindowData(); // We behave like Begin() and need to consume those values
|
ClearSetNextWindowData(); // We behave like Begin() and need to consume those values
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
return BeginPopupEx(g.CurrentWindow->GetID(str_id), ImGuiWindowFlags_ShowBorders);
|
return BeginPopupEx(g.CurrentWindow->GetID(str_id), ImGuiWindowFlags_ShowBorders | ImGuiWindowFlags_AlwaysAutoResize);
|
||||||
}
|
}
|
||||||
|
|
||||||
bool ImGui::IsPopupOpen(ImGuiID id)
|
bool ImGui::IsPopupOpen(ImGuiID id)
|
||||||
@ -8602,7 +8602,7 @@ bool ImGui::Combo(const char* label, int* current_item, const char* items_separa
|
|||||||
return value_changed;
|
return value_changed;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool ImGui::BeginCombo(const char* label, const char* preview_value, float popup_opened_height)
|
bool ImGui::BeginCombo(const char* label, const char* preview_value, ImVec2 popup_size)
|
||||||
{
|
{
|
||||||
ImGuiWindow* window = GetCurrentWindow();
|
ImGuiWindow* window = GetCurrentWindow();
|
||||||
if (window->SkipItems)
|
if (window->SkipItems)
|
||||||
@ -8662,17 +8662,24 @@ bool ImGui::BeginCombo(const char* label, const char* preview_value, float popup
|
|||||||
if (!popup_open)
|
if (!popup_open)
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
|
if (popup_size.x == 0.0f)
|
||||||
|
popup_size.x = w;
|
||||||
|
|
||||||
float popup_y1 = frame_bb.Max.y;
|
float popup_y1 = frame_bb.Max.y;
|
||||||
float popup_y2 = ImClamp(popup_y1 + popup_opened_height, popup_y1, g.IO.DisplaySize.y - style.DisplaySafeAreaPadding.y);
|
float popup_y2 = ImClamp(popup_y1 + popup_size.y, popup_y1, g.IO.DisplaySize.y - style.DisplaySafeAreaPadding.y);
|
||||||
if ((popup_y2 - popup_y1) < ImMin(popup_opened_height, frame_bb.Min.y - style.DisplaySafeAreaPadding.y))
|
if ((popup_y2 - popup_y1) < ImMin(popup_size.y, frame_bb.Min.y - style.DisplaySafeAreaPadding.y))
|
||||||
{
|
{
|
||||||
// Position our combo ABOVE because there's more space to fit! (FIXME: Handle in Begin() or use a shared helper. We have similar code in Begin() for popup placement)
|
// Position our combo ABOVE because there's more space to fit! (FIXME: Handle in Begin() or use a shared helper. We have similar code in Begin() for popup placement)
|
||||||
popup_y1 = ImClamp(frame_bb.Min.y - popup_opened_height, style.DisplaySafeAreaPadding.y, frame_bb.Min.y);
|
popup_y1 = ImClamp(frame_bb.Min.y - popup_size.y, style.DisplaySafeAreaPadding.y, frame_bb.Min.y);
|
||||||
popup_y2 = frame_bb.Min.y;
|
popup_y2 = frame_bb.Min.y;
|
||||||
|
SetNextWindowPos(ImVec2(frame_bb.Min.x, frame_bb.Min.y), ImGuiCond_Always, ImVec2(0.0f, 1.0f));
|
||||||
}
|
}
|
||||||
ImRect popup_rect(ImVec2(frame_bb.Min.x, popup_y1), ImVec2(frame_bb.Max.x, popup_y2));
|
else
|
||||||
SetNextWindowPos(popup_rect.Min);
|
{
|
||||||
SetNextWindowSize(popup_rect.GetSize());
|
// Position our combo below
|
||||||
|
SetNextWindowPos(ImVec2(frame_bb.Min.x, frame_bb.Max.y), ImGuiCond_Always, ImVec2(0.0f, 0.0f));
|
||||||
|
}
|
||||||
|
SetNextWindowSize(ImVec2(popup_size.x, popup_y2 - popup_y1), ImGuiCond_Appearing);
|
||||||
PushStyleVar(ImGuiStyleVar_WindowPadding, style.FramePadding);
|
PushStyleVar(ImGuiStyleVar_WindowPadding, style.FramePadding);
|
||||||
|
|
||||||
const ImGuiWindowFlags flags = ImGuiWindowFlags_ComboBox | ((window->Flags & ImGuiWindowFlags_ShowBorders) ? ImGuiWindowFlags_ShowBorders : 0);
|
const ImGuiWindowFlags flags = ImGuiWindowFlags_ComboBox | ((window->Flags & ImGuiWindowFlags_ShowBorders) ? ImGuiWindowFlags_ShowBorders : 0);
|
||||||
@ -8705,9 +8712,9 @@ bool ImGui::Combo(const char* label, int* current_item, bool (*items_getter)(voi
|
|||||||
// Size default to hold ~7 items
|
// Size default to hold ~7 items
|
||||||
if (height_in_items < 0)
|
if (height_in_items < 0)
|
||||||
height_in_items = 7;
|
height_in_items = 7;
|
||||||
float popup_opened_height = (g.FontSize + style.ItemSpacing.y) * ImMin(items_count, height_in_items) + (style.FramePadding.y * 3);
|
float popup_height = (g.FontSize + style.ItemSpacing.y) * ImMin(items_count, height_in_items) + (style.FramePadding.y * 3);
|
||||||
|
|
||||||
if (!BeginCombo(label, preview_text, popup_opened_height))
|
if (!BeginCombo(label, preview_text, ImVec2(0.0f, popup_height)))
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
// Display items
|
// Display items
|
||||||
@ -9119,7 +9126,7 @@ bool ImGui::BeginMenu(const char* label, bool enabled)
|
|||||||
if (menu_is_open)
|
if (menu_is_open)
|
||||||
{
|
{
|
||||||
SetNextWindowPos(popup_pos, ImGuiCond_Always);
|
SetNextWindowPos(popup_pos, ImGuiCond_Always);
|
||||||
ImGuiWindowFlags flags = ImGuiWindowFlags_ShowBorders | ((window->Flags & (ImGuiWindowFlags_Popup|ImGuiWindowFlags_ChildMenu)) ? ImGuiWindowFlags_ChildMenu|ImGuiWindowFlags_ChildWindow : ImGuiWindowFlags_ChildMenu);
|
ImGuiWindowFlags flags = ImGuiWindowFlags_ShowBorders | ImGuiWindowFlags_AlwaysAutoResize | ((window->Flags & (ImGuiWindowFlags_Popup|ImGuiWindowFlags_ChildMenu)) ? ImGuiWindowFlags_ChildMenu|ImGuiWindowFlags_ChildWindow : ImGuiWindowFlags_ChildMenu);
|
||||||
menu_is_open = BeginPopupEx(id, flags); // menu_is_open can be 'false' when the popup is completely clipped (e.g. zero size display)
|
menu_is_open = BeginPopupEx(id, flags); // menu_is_open can be 'false' when the popup is completely clipped (e.g. zero size display)
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -788,7 +788,7 @@ namespace ImGui
|
|||||||
IMGUI_API void PushColumnClipRect(int column_index = -1);
|
IMGUI_API void PushColumnClipRect(int column_index = -1);
|
||||||
|
|
||||||
// FIXME-WIP: New Combo API
|
// FIXME-WIP: New Combo API
|
||||||
IMGUI_API bool BeginCombo(const char* label, const char* preview_value, float popup_opened_height);
|
IMGUI_API bool BeginCombo(const char* label, const char* preview_value, ImVec2 popup_size = ImVec2(0.0f,0.0f));
|
||||||
IMGUI_API void EndCombo();
|
IMGUI_API void EndCombo();
|
||||||
|
|
||||||
// NB: All position are in absolute pixels coordinates (never using window coordinates internally)
|
// NB: All position are in absolute pixels coordinates (never using window coordinates internally)
|
||||||
|
Loading…
Reference in New Issue
Block a user