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Demo: tweaked demo help section, reference to "Examples" and "Tools". Reference to Keyboard navigation. Removed some of the more "obvious/standard" controls.
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@ -157,25 +157,28 @@ void ImGui::ShowUserGuide()
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ImGuiIO& io = ImGui::GetIO();
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ImGui::BulletText("Double-click on title bar to collapse window.");
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ImGui::BulletText("Click and drag on lower corner to resize window\n(double-click to auto fit window to its contents).");
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if (io.ConfigWindowsMoveFromTitleBarOnly)
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ImGui::BulletText("Click and drag on title bar to move window.");
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else
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ImGui::BulletText("Click and drag on any empty space to move window.");
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ImGui::BulletText("TAB/SHIFT+TAB to cycle through keyboard editable fields.");
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ImGui::BulletText("CTRL+Click on a slider or drag box to input value as text.");
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ImGui::BulletText("TAB/SHIFT+TAB to cycle through keyboard editable fields.");
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if (io.FontAllowUserScaling)
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ImGui::BulletText("CTRL+Mouse Wheel to zoom window contents.");
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ImGui::BulletText("Mouse Wheel to scroll.");
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ImGui::BulletText("While editing text:\n");
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ImGui::BulletText("While inputing text:\n");
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ImGui::Indent();
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ImGui::BulletText("Hold SHIFT or use mouse to select text.");
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ImGui::BulletText("CTRL+Left/Right to word jump.");
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ImGui::BulletText("CTRL+A or double-click to select all.");
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ImGui::BulletText("CTRL+X,CTRL+C,CTRL+V to use clipboard.");
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ImGui::BulletText("CTRL+X/C/V to use clipboard cut/copy/paste.");
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ImGui::BulletText("CTRL+Z,CTRL+Y to undo/redo.");
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ImGui::BulletText("ESCAPE to revert.");
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ImGui::BulletText("You can apply arithmetic operators +,*,/ on numerical values.\nUse +- to subtract.");
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ImGui::Unindent();
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ImGui::BulletText("With keyboard navigation enabled:");
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ImGui::Indent();
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ImGui::BulletText("Arrow keys to navigate.");
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ImGui::BulletText("Space to activate a widget.");
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ImGui::BulletText("Return to input text into a widget.");
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ImGui::BulletText("Escape to deactivate a widget, close popup, exit child window.");
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ImGui::BulletText("Alt to jump to the menu layer of a window.");
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ImGui::BulletText("CTRL+Tab to select a window.");
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ImGui::Unindent();
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}
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//-----------------------------------------------------------------------------
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@ -316,12 +319,20 @@ void ImGui::ShowDemoWindow(bool* p_open)
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if (ImGui::CollapsingHeader("Help"))
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{
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ImGui::Text("ABOUT THIS DEMO:");
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ImGui::BulletText("Sections below are demonstrating many aspects of the library.");
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ImGui::BulletText("The \"Examples\" menu above leads to more demo contents.");
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ImGui::BulletText("The \"Tools\" menu above gives access to: About Box, Style Editor,\n"
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"and Metrics (general purpose Dear ImGui debugging tool).");
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ImGui::Separator();
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ImGui::Text("PROGRAMMER GUIDE:");
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ImGui::BulletText("Please see the ShowDemoWindow() code in imgui_demo.cpp. <- you are here!");
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ImGui::BulletText("Please see the comments in imgui.cpp.");
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ImGui::BulletText("Please see the examples/ application.");
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ImGui::BulletText("Enable 'io.ConfigFlags |= NavEnableKeyboard' for keyboard controls.");
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ImGui::BulletText("Enable 'io.ConfigFlags |= NavEnableGamepad' for gamepad controls.");
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ImGui::BulletText("See the ShowDemoWindow() code in imgui_demo.cpp. <- you are here!");
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ImGui::BulletText("See comments in imgui.cpp.");
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ImGui::BulletText("See example applications in the examples/ folder.");
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ImGui::BulletText("Read the FAQ at http://www.dearimgui.org/faq/");
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ImGui::BulletText("Set 'io.ConfigFlags |= NavEnableKeyboard' for keyboard controls.");
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ImGui::BulletText("Set 'io.ConfigFlags |= NavEnableGamepad' for gamepad controls.");
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ImGui::Separator();
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ImGui::Text("USER GUIDE:");
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@ -365,7 +376,7 @@ void ImGui::ShowDemoWindow(bool* p_open)
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if (ImGui::TreeNode("Backend Flags"))
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{
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HelpMarker("Those flags are set by the back-ends (imgui_impl_xxx files) to specify their capabilities.");
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HelpMarker("Those flags are set by the back-ends (imgui_impl_xxx files) to specify their capabilities.\nHere we expose then as read-only fields to avoid breaking interactions with your back-end.");
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ImGuiBackendFlags backend_flags = io.BackendFlags; // Make a local copy to avoid modifying actual back-end flags.
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ImGui::CheckboxFlags("io.BackendFlags: HasGamepad", (unsigned int *)&backend_flags, ImGuiBackendFlags_HasGamepad);
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ImGui::CheckboxFlags("io.BackendFlags: HasMouseCursors", (unsigned int *)&backend_flags, ImGuiBackendFlags_HasMouseCursors);
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@ -377,6 +388,7 @@ void ImGui::ShowDemoWindow(bool* p_open)
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if (ImGui::TreeNode("Style"))
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{
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HelpMarker("The same contents can be accessed in 'Tools->Style Editor' or by calling the ShowStyleEditor() function.");
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ImGui::ShowStyleEditor();
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ImGui::TreePop();
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ImGui::Separator();
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