mirror of
https://github.com/Drezil/imgui.git
synced 2025-07-04 20:18:47 +02:00
Merge branch 'master' into docking
# Conflicts: # imgui.cpp # imgui_internal.h
This commit is contained in:
@ -106,15 +106,27 @@ Other Changes:
|
||||
- ColorPicker: Made rendering aware of global style alpha of the picker can be faded out. (#2711)
|
||||
Note that some elements won't accurately fade down with the same intensity, and the color wheel
|
||||
when enabled will have small overlap glitches with (style.Alpha < 1.0).
|
||||
- ColorEdit: Disable Hue edit when Saturation==0 instead of letting Hue values jump around.
|
||||
- TabBar: fixed ScrollToBar request creating bouncing loop when tab is larger than available space.
|
||||
- TabBar: fixed single-tab not shrinking their width down.
|
||||
- TabBar: feed desired width (sum of unclipped tabs width) into layout system to allow for auto-resize. (#2768)
|
||||
(before 1.71 tab bars fed the sum of current width which created feedback loops in certain situations).
|
||||
- TabBar: improved shrinking for large number of tabs to avoid leaving extraneous space on the right side.
|
||||
Individuals tabs are given integer-rounded width and remainder is spread between tabs left-to-right.
|
||||
- SliderScalar: Improved assert when using U32 or U64 types with a large v_max value. (#2765) [@loicmouton]
|
||||
- DragInt, DragFloat, DragScalar: Using (v_min > v_max) allows locking any edit to the value.
|
||||
- ImDrawList: clarified the name of many parameters so reading the code is a little easier. (#2740)
|
||||
- Using offsetof() when available in C++11. Avoids Clang sanitizer complaining about old-style macros. (#94)
|
||||
- Added a mechanism to compact/free the larger allocations of unused windows (buffers are compacted when
|
||||
a window is unused for 60 seconds, as per io.ConfigWindowsMemoryCompactTimer = 60.0f). Note that memory
|
||||
usage has never been reported as a problem, so this is merely a touch of overzealous luxury. (#2636)
|
||||
- Backends: DX11: Fixed GSGetShader() call not passing an initialized instance count,
|
||||
would generally make the debug layer complain (Added in 1.72).
|
||||
- Backends: Vulkan: Added support for specifying multisample count.
|
||||
Set ImGui_ImplVulkan_InitInfo::MSAASamples to one of the VkSampleCountFlagBits values
|
||||
to use, default is non-multisampled as before. (#2705, #2706) [@vilya]
|
||||
- Misc: Updated stb_rect_pack from 0.99 to 1.00 (fixes by @rygorous: off-by-1 bug in best-fit heuristic,
|
||||
fix handling of rectangles too large to fit inside texture). (#2762) [@tido64]
|
||||
|
||||
|
||||
-----------------------------------------------------------------------
|
||||
|
Reference in New Issue
Block a user