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Internals: DragScalar, SliderScalar: Calling ItemSize before ItemAdd as with every other widgets so we can more easily rearrange the signature of ItemXXX functions (toward allowing non-rounded sizes for scaling and flow layout).
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@ -1876,12 +1876,10 @@ bool ImGui::DragScalar(const char* label, ImGuiDataType data_type, void* v, floa
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const ImRect inner_bb(frame_bb.Min + style.FramePadding, frame_bb.Max - style.FramePadding);
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const ImRect inner_bb(frame_bb.Min + style.FramePadding, frame_bb.Max - style.FramePadding);
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const ImRect total_bb(frame_bb.Min, frame_bb.Max + ImVec2(label_size.x > 0.0f ? style.ItemInnerSpacing.x + label_size.x : 0.0f, 0.0f));
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const ImRect total_bb(frame_bb.Min, frame_bb.Max + ImVec2(label_size.x > 0.0f ? style.ItemInnerSpacing.x + label_size.x : 0.0f, 0.0f));
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// NB- we don't call ItemSize() yet because we may turn into a text edit box below
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ItemSize(total_bb, style.FramePadding.y);
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if (!ItemAdd(total_bb, id, &frame_bb))
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if (!ItemAdd(total_bb, id, &frame_bb))
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{
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ItemSize(total_bb, style.FramePadding.y);
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return false;
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return false;
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}
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const bool hovered = ItemHoverable(frame_bb, id);
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const bool hovered = ItemHoverable(frame_bb, id);
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// Default format string when passing NULL
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// Default format string when passing NULL
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@ -1909,12 +1907,12 @@ bool ImGui::DragScalar(const char* label, ImGuiDataType data_type, void* v, floa
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}
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}
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if (start_text_input || (g.ActiveId == id && g.ScalarAsInputTextId == id))
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if (start_text_input || (g.ActiveId == id && g.ScalarAsInputTextId == id))
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{
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{
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window->DC.CursorPos = frame_bb.Min;
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FocusableItemUnregister(window);
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FocusableItemUnregister(window);
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return InputScalarAsWidgetReplacement(frame_bb, id, label, data_type, v, format);
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return InputScalarAsWidgetReplacement(frame_bb, id, label, data_type, v, format);
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}
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}
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// Actual drag behavior
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// Actual drag behavior
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ItemSize(total_bb, style.FramePadding.y);
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const bool value_changed = DragBehavior(id, data_type, v, v_speed, v_min, v_max, format, power, ImGuiDragFlags_None);
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const bool value_changed = DragBehavior(id, data_type, v, v_speed, v_min, v_max, format, power, ImGuiDragFlags_None);
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if (value_changed)
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if (value_changed)
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MarkItemEdited(id);
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MarkItemEdited(id);
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@ -2311,12 +2309,9 @@ bool ImGui::SliderScalar(const char* label, ImGuiDataType data_type, void* v, co
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const ImRect frame_bb(window->DC.CursorPos, window->DC.CursorPos + ImVec2(w, label_size.y + style.FramePadding.y*2.0f));
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const ImRect frame_bb(window->DC.CursorPos, window->DC.CursorPos + ImVec2(w, label_size.y + style.FramePadding.y*2.0f));
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const ImRect total_bb(frame_bb.Min, frame_bb.Max + ImVec2(label_size.x > 0.0f ? style.ItemInnerSpacing.x + label_size.x : 0.0f, 0.0f));
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const ImRect total_bb(frame_bb.Min, frame_bb.Max + ImVec2(label_size.x > 0.0f ? style.ItemInnerSpacing.x + label_size.x : 0.0f, 0.0f));
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// NB- we don't call ItemSize() yet because we may turn into a text edit box below
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ItemSize(total_bb, style.FramePadding.y);
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if (!ItemAdd(total_bb, id, &frame_bb))
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if (!ItemAdd(total_bb, id, &frame_bb))
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{
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ItemSize(total_bb, style.FramePadding.y);
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return false;
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return false;
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}
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// Default format string when passing NULL
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// Default format string when passing NULL
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// Patch old "%.0f" format string to use "%d", read function comments for more details.
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// Patch old "%.0f" format string to use "%d", read function comments for more details.
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@ -2344,12 +2339,11 @@ bool ImGui::SliderScalar(const char* label, ImGuiDataType data_type, void* v, co
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}
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}
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if (start_text_input || (g.ActiveId == id && g.ScalarAsInputTextId == id))
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if (start_text_input || (g.ActiveId == id && g.ScalarAsInputTextId == id))
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{
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{
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window->DC.CursorPos = frame_bb.Min;
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FocusableItemUnregister(window);
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FocusableItemUnregister(window);
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return InputScalarAsWidgetReplacement(frame_bb, id, label, data_type, v, format);
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return InputScalarAsWidgetReplacement(frame_bb, id, label, data_type, v, format);
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}
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}
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ItemSize(total_bb, style.FramePadding.y);
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// Draw frame
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// Draw frame
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const ImU32 frame_col = GetColorU32(g.ActiveId == id ? ImGuiCol_FrameBgActive : g.HoveredId == id ? ImGuiCol_FrameBgHovered : ImGuiCol_FrameBg);
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const ImU32 frame_col = GetColorU32(g.ActiveId == id ? ImGuiCol_FrameBgActive : g.HoveredId == id ? ImGuiCol_FrameBgHovered : ImGuiCol_FrameBg);
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RenderNavHighlight(frame_bb, id);
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RenderNavHighlight(frame_bb, id);
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