From 0a0b252bb6982e8033d9e321dfc75a1ff572bf60 Mon Sep 17 00:00:00 2001 From: omar Date: Wed, 3 Jan 2018 16:56:41 +0100 Subject: [PATCH] DragDrop: Removed IsDragDropActive() (introduced a few days ago, revert 06bea369c0ce977c1cb71e085d860a6644330297) as our use case doesn't need it anymore. Will add it if there is a real need. --- imgui.cpp | 6 ------ imgui.h | 1 - 2 files changed, 7 deletions(-) diff --git a/imgui.cpp b/imgui.cpp index c4239190..d764d60c 100644 --- a/imgui.cpp +++ b/imgui.cpp @@ -11468,12 +11468,6 @@ void ImGui::EndDragDropTarget() IM_ASSERT(g.DragDropActive); } -bool ImGui::IsDragDropActive() -{ - ImGuiContext& g = *GImGui; - return g.DragDropActive; -} - //----------------------------------------------------------------------------- // PLATFORM DEPENDENT HELPERS //----------------------------------------------------------------------------- diff --git a/imgui.h b/imgui.h index 87d3ae38..fc9791a7 100644 --- a/imgui.h +++ b/imgui.h @@ -434,7 +434,6 @@ namespace ImGui IMGUI_API bool BeginDragDropTarget(); // call after submitting an item that may receive an item. If this returns true, you can call AcceptDragDropPayload() + EndDragDropTarget() IMGUI_API const ImGuiPayload* AcceptDragDropPayload(const char* type, ImGuiDragDropFlags flags = 0); // accept contents of a given type. If ImGuiDragDropFlags_AcceptBeforeDelivery is set you can peek into the payload before the mouse button is released. IMGUI_API void EndDragDropTarget(); - IMGUI_API bool IsDragDropActive(); // Clipping IMGUI_API void PushClipRect(const ImVec2& clip_rect_min, const ImVec2& clip_rect_max, bool intersect_with_current_clip_rect);