mirror of
https://github.com/Drezil/imgui.git
synced 2024-12-19 06:26:35 +00:00
Examples Refactor: GLFW: Explicit functions to init GLFW with OpenGL or Vulkan since we cannot read the api hints from glfw.
This commit is contained in:
parent
6e58a95a01
commit
09d8943967
@ -111,7 +111,7 @@ void ImGui_ImplGlfw_InstallCallbacks(GLFWwindow* window)
|
||||
glfwSetCharCallback(window, ImGui_ImplGlfw_CharCallback);
|
||||
}
|
||||
|
||||
bool ImGui_ImplGlfw_Init(GLFWwindow* window, bool install_callbacks)
|
||||
static bool ImGui_ImplGlfw_Init(GLFWwindow* window, bool install_callbacks, GlfwClientApi client_api)
|
||||
{
|
||||
g_Window = window;
|
||||
|
||||
@ -163,16 +163,18 @@ bool ImGui_ImplGlfw_Init(GLFWwindow* window, bool install_callbacks)
|
||||
if (io.ConfigFlags & ImGuiConfigFlags_EnableViewports)
|
||||
ImGui_ImplGlfw_InitPlatformInterface();
|
||||
|
||||
g_ClientApi = GlfwClientApi_OpenGL;
|
||||
g_ClientApi = client_api;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ImGui_ImplGlfw_InitForOpenGL(GLFWwindow* window, bool install_callbacks)
|
||||
{
|
||||
return ImGui_ImplGlfw_Init(window, install_callbacks, GlfwClientApi_OpenGL);
|
||||
}
|
||||
|
||||
bool ImGui_ImplGlfw_InitForVulkan(GLFWwindow* window, bool install_callbacks)
|
||||
{
|
||||
if (!ImGui_ImplGlfw_Init(window, install_callbacks))
|
||||
return false;
|
||||
g_ClientApi = GlfwClientApi_Vulkan;
|
||||
return true;
|
||||
return ImGui_ImplGlfw_Init(window, install_callbacks, GlfwClientApi_Vulkan);
|
||||
}
|
||||
|
||||
void ImGui_ImplGlfw_Shutdown()
|
||||
|
@ -12,7 +12,7 @@
|
||||
|
||||
struct GLFWwindow;
|
||||
|
||||
IMGUI_API bool ImGui_ImplGlfw_Init(GLFWwindow* window, bool install_callbacks);
|
||||
IMGUI_API bool ImGui_ImplGlfw_InitForOpenGL(GLFWwindow* window, bool install_callbacks);
|
||||
IMGUI_API bool ImGui_ImplGlfw_InitForVulkan(GLFWwindow* window, bool install_callbacks);
|
||||
IMGUI_API void ImGui_ImplGlfw_Shutdown();
|
||||
IMGUI_API void ImGui_ImplGlfw_NewFrame();
|
||||
|
@ -31,7 +31,7 @@ int main(int, char**)
|
||||
ImGui::CreateContext();
|
||||
ImGuiIO& io = ImGui::GetIO(); (void)io;
|
||||
//io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; // Enable Keyboard Controls
|
||||
ImGui_ImplGlfw_Init(window, true);
|
||||
ImGui_ImplGlfw_InitForOpenGL(window, true);
|
||||
ImGui_ImplOpenGL2_Init();
|
||||
|
||||
// Setup style
|
||||
|
@ -40,7 +40,7 @@ int main(int, char**)
|
||||
//io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; // Enable Keyboard Controls
|
||||
//io.ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad; // Enable Gamepad Controls
|
||||
|
||||
ImGui_ImplGlfw_Init(window, true);
|
||||
ImGui_ImplGlfw_InitForOpenGL(window, true);
|
||||
ImGui_ImplOpenGL3_Init();
|
||||
|
||||
// Setup style
|
||||
|
Loading…
Reference in New Issue
Block a user