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TypingSelect: Added first version of GetTypingSelectRequest() API.
# Conflicts: # imgui_internal.h # imgui_widgets.cpp
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@ -23,6 +23,7 @@ Index of this file:
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// [SECTION] Inputs support
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// [SECTION] Clipper support
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// [SECTION] Navigation support
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// [SECTION] Typing-select support
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// [SECTION] Columns support
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// [SECTION] Multi-select support
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// [SECTION] Docking support
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@ -153,6 +154,8 @@ struct ImGuiTableInstanceData; // Storage for one instance of a same table
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struct ImGuiTableTempData; // Temporary storage for one table (one per table in the stack), shared between tables.
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struct ImGuiTableSettings; // Storage for a table .ini settings
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struct ImGuiTableColumnsSettings; // Storage for a column .ini settings
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struct ImGuiTypingSelectData; // Storage for GetTypingSelectRequest()
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struct ImGuiTypingSelectRequest; // Storage for GetTypingSelectRequest() (aimed to be public)
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struct ImGuiWindow; // Storage for one window
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struct ImGuiWindowTempData; // Temporary storage for one window (that's the data which in theory we could ditch at the end of the frame, in practice we currently keep it for each window)
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struct ImGuiWindowSettings; // Storage for a window .ini settings (we keep one of those even if the actual window wasn't instanced during this session)
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@ -178,6 +181,7 @@ typedef int ImGuiScrollFlags; // -> enum ImGuiScrollFlags_ // F
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typedef int ImGuiSeparatorFlags; // -> enum ImGuiSeparatorFlags_ // Flags: for SeparatorEx()
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typedef int ImGuiTextFlags; // -> enum ImGuiTextFlags_ // Flags: for TextEx()
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typedef int ImGuiTooltipFlags; // -> enum ImGuiTooltipFlags_ // Flags: for BeginTooltipEx()
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typedef int ImGuiTypingSelectFlags; // -> enum ImGuiTypingSelectFlags_ // Flags: for GetTypingSelectRequest()
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typedef void (*ImGuiErrorLogCallback)(void* user_data, const char* fmt, ...);
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@ -1532,6 +1536,39 @@ struct ImGuiNavItemData
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void Clear() { Window = NULL; ID = FocusScopeId = 0; InFlags = 0; DistBox = DistCenter = DistAxial = FLT_MAX; }
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};
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//-----------------------------------------------------------------------------
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// [SECTION] Typing-select support
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//-----------------------------------------------------------------------------
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// Flags for GetTypingSelectRequest()
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enum ImGuiTypingSelectFlags_
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{
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ImGuiTypingSelectFlags_None = 0,
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ImGuiTypingSelectFlags_AllowBackspace = 1 << 0, // Backspace to delete character inputs. If using: ensure GetTypingSelectRequest() is not called more than once per frame (filter by e.g. focus state)
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};
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// Returned by GetTypingSelectRequest(), designed to eventually be public.
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struct IMGUI_API ImGuiTypingSelectRequest
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{
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const char* SearchBuffer;
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int SearchBufferLen;
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bool SelectRequest; // Set when buffer was modified this frame, requesting a selection.
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bool RepeatCharMode; // Notify when buffer contains same character repeated, to implement special mode.
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ImS8 RepeatCharSize; // Length in bytes of first letter codepoint (1 for ascii, 2-4 for UTF-8). If (SearchBufferLen==RepeatCharSize) only 1 letter has been input.
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};
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// Storage for GetTypingSelectRequest()
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struct IMGUI_API ImGuiTypingSelectData
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{
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ImGuiTypingSelectRequest Request; // User-facing data
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char SearchBuffer[64]; // Search buffer: no need to make dynamic as this search is very transient.
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ImGuiID FocusScope;
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int LastRequestFrame = 0;
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float LastRequestTime = 0.0f;
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ImGuiTypingSelectData() { memset(this, 0, sizeof(*this)); }
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};
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//-----------------------------------------------------------------------------
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// [SECTION] Columns support
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//-----------------------------------------------------------------------------
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@ -2019,6 +2056,7 @@ struct ImGuiContext
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short TooltipOverrideCount;
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ImVector<char> ClipboardHandlerData; // If no custom clipboard handler is defined
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ImVector<ImGuiID> MenusIdSubmittedThisFrame; // A list of menu IDs that were rendered at least once
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ImGuiTypingSelectData TypingSelectData;
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// Platform support
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ImGuiPlatformImeData PlatformImeData; // Data updated by current frame
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@ -3057,6 +3095,9 @@ namespace ImGui
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IMGUI_API bool IsDragDropPayloadBeingAccepted();
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IMGUI_API void RenderDragDropTargetRect(const ImRect& bb);
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// Typing-Select API
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IMGUI_API const ImGuiTypingSelectRequest* GetTypingSelectRequest(ImGuiTypingSelectFlags flags = ImGuiTypingSelectFlags_None);
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// Internal Columns API (this is not exposed because we will encourage transitioning to the Tables API)
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IMGUI_API void SetWindowClipRectBeforeSetChannel(ImGuiWindow* window, const ImRect& clip_rect);
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IMGUI_API void BeginColumns(const char* str_id, int count, ImGuiOldColumnFlags flags = 0); // setup number of columns. use an identifier to distinguish multiple column sets. close with EndColumns().
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