Internals: Minor renaming for consistency.

This commit is contained in:
omar 2018-08-05 18:13:24 +02:00
parent 9e9c8a8991
commit 0905202f44
2 changed files with 6 additions and 6 deletions

View File

@ -2128,7 +2128,7 @@ ImGuiWindow::ImGuiWindow(ImGuiContext* context, const char* name)
Active = WasActive = false;
WriteAccessed = false;
Collapsed = false;
CollapseToggleWanted = false;
WantCollapseToggle = false;
SkipItems = false;
Appearing = false;
Hidden = false;
@ -6407,8 +6407,8 @@ bool ImGui::Begin(const char* name, bool* p_open, ImGuiWindowFlags flags)
// We don't use a regular button+id to test for double-click on title bar (mostly due to legacy reason, could be fixed), so verify that we don't have items over the title bar.
ImRect title_bar_rect = window->TitleBarRect();
if (g.HoveredWindow == window && g.HoveredId == 0 && g.HoveredIdPreviousFrame == 0 && IsMouseHoveringRect(title_bar_rect.Min, title_bar_rect.Max) && g.IO.MouseDoubleClicked[0])
window->CollapseToggleWanted = true;
if (window->CollapseToggleWanted)
window->WantCollapseToggle = true;
if (window->WantCollapseToggle)
{
window->Collapsed = !window->Collapsed;
MarkIniSettingsDirty(window);
@ -6419,7 +6419,7 @@ bool ImGui::Begin(const char* name, bool* p_open, ImGuiWindowFlags flags)
{
window->Collapsed = false;
}
window->CollapseToggleWanted = false;
window->WantCollapseToggle = false;
// SIZE
@ -6729,7 +6729,7 @@ bool ImGui::Begin(const char* name, bool* p_open, ImGuiWindowFlags flags)
// Collapse button
if (!(flags & ImGuiWindowFlags_NoCollapse))
if (CollapseButton(window->GetID("#COLLAPSE"), window->Pos))
window->CollapseToggleWanted = true; // Defer collapsing to next frame as we are too far in the Begin() function
window->WantCollapseToggle = true; // Defer collapsing to next frame as we are too far in the Begin() function
// Close button
if (p_open != NULL)

View File

@ -983,7 +983,7 @@ struct IMGUI_API ImGuiWindow
bool WasActive;
bool WriteAccessed; // Set to true when any widget access the current window
bool Collapsed; // Set when collapsing window to become only title-bar
bool CollapseToggleWanted;
bool WantCollapseToggle;
bool SkipItems; // Set when items can safely be all clipped (e.g. window not visible or collapsed)
bool Appearing; // Set during the frame where the window is appearing (or re-appearing)
bool Hidden; // Do not display (== (HiddenFramesForResize > 0) ||