mirror of
https://github.com/Drezil/imgui.git
synced 2024-11-15 01:17:00 +00:00
Internals: Minor renaming for consistency.
This commit is contained in:
parent
9e9c8a8991
commit
0905202f44
10
imgui.cpp
10
imgui.cpp
@ -2128,7 +2128,7 @@ ImGuiWindow::ImGuiWindow(ImGuiContext* context, const char* name)
|
||||
Active = WasActive = false;
|
||||
WriteAccessed = false;
|
||||
Collapsed = false;
|
||||
CollapseToggleWanted = false;
|
||||
WantCollapseToggle = false;
|
||||
SkipItems = false;
|
||||
Appearing = false;
|
||||
Hidden = false;
|
||||
@ -6407,8 +6407,8 @@ bool ImGui::Begin(const char* name, bool* p_open, ImGuiWindowFlags flags)
|
||||
// We don't use a regular button+id to test for double-click on title bar (mostly due to legacy reason, could be fixed), so verify that we don't have items over the title bar.
|
||||
ImRect title_bar_rect = window->TitleBarRect();
|
||||
if (g.HoveredWindow == window && g.HoveredId == 0 && g.HoveredIdPreviousFrame == 0 && IsMouseHoveringRect(title_bar_rect.Min, title_bar_rect.Max) && g.IO.MouseDoubleClicked[0])
|
||||
window->CollapseToggleWanted = true;
|
||||
if (window->CollapseToggleWanted)
|
||||
window->WantCollapseToggle = true;
|
||||
if (window->WantCollapseToggle)
|
||||
{
|
||||
window->Collapsed = !window->Collapsed;
|
||||
MarkIniSettingsDirty(window);
|
||||
@ -6419,7 +6419,7 @@ bool ImGui::Begin(const char* name, bool* p_open, ImGuiWindowFlags flags)
|
||||
{
|
||||
window->Collapsed = false;
|
||||
}
|
||||
window->CollapseToggleWanted = false;
|
||||
window->WantCollapseToggle = false;
|
||||
|
||||
// SIZE
|
||||
|
||||
@ -6729,7 +6729,7 @@ bool ImGui::Begin(const char* name, bool* p_open, ImGuiWindowFlags flags)
|
||||
// Collapse button
|
||||
if (!(flags & ImGuiWindowFlags_NoCollapse))
|
||||
if (CollapseButton(window->GetID("#COLLAPSE"), window->Pos))
|
||||
window->CollapseToggleWanted = true; // Defer collapsing to next frame as we are too far in the Begin() function
|
||||
window->WantCollapseToggle = true; // Defer collapsing to next frame as we are too far in the Begin() function
|
||||
|
||||
// Close button
|
||||
if (p_open != NULL)
|
||||
|
@ -983,7 +983,7 @@ struct IMGUI_API ImGuiWindow
|
||||
bool WasActive;
|
||||
bool WriteAccessed; // Set to true when any widget access the current window
|
||||
bool Collapsed; // Set when collapsing window to become only title-bar
|
||||
bool CollapseToggleWanted;
|
||||
bool WantCollapseToggle;
|
||||
bool SkipItems; // Set when items can safely be all clipped (e.g. window not visible or collapsed)
|
||||
bool Appearing; // Set during the frame where the window is appearing (or re-appearing)
|
||||
bool Hidden; // Do not display (== (HiddenFramesForResize > 0) ||
|
||||
|
Loading…
Reference in New Issue
Block a user