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							| @@ -277,7 +277,7 @@ namespace ImGui | ||||
|     // Widgets: Main | ||||
|     IMGUI_API bool          Button(const char* label, const ImVec2& size = ImVec2(0,0));            // button | ||||
|     IMGUI_API bool          SmallButton(const char* label);                                         // button with FramePadding=(0,0) to easily embed within text | ||||
|     IMGUI_API bool          InvisibleButton(const char* str_id, const ImVec2& size); | ||||
|     IMGUI_API bool          InvisibleButton(const char* str_id, const ImVec2& size);                // button behavior without the visuals, useful to build custom behaviors using the public api (along with IsItemActive, IsItemHovered, etc.) | ||||
|     IMGUI_API void          Image(ImTextureID user_texture_id, const ImVec2& size, const ImVec2& uv0 = ImVec2(0,0), const ImVec2& uv1 = ImVec2(1,1), const ImVec4& tint_col = ImVec4(1,1,1,1), const ImVec4& border_col = ImVec4(0,0,0,0)); | ||||
|     IMGUI_API bool          ImageButton(ImTextureID user_texture_id, const ImVec2& size, const ImVec2& uv0 = ImVec2(0,0),  const ImVec2& uv1 = ImVec2(1,1), int frame_padding = -1, const ImVec4& bg_col = ImVec4(0,0,0,0), const ImVec4& tint_col = ImVec4(1,1,1,1));    // <0 frame_padding uses default frame padding settings. 0 for no padding | ||||
|     IMGUI_API bool          Checkbox(const char* label, bool* v); | ||||
|   | ||||
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