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Docking: Fixed various border / padding related inconsistency with dock node vs floating windows. (#2109)
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@ -135,8 +135,7 @@ It's mostly a bunch of personal notes, probably incomplete. Feel free to query i
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- dock: B~ SetNextWindowDock() calls (with conditional) -> defer everything to DockContextUpdate (repro: Documents->[X]Windows->Dock 1 elsewhere->Click Redock All
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- dock: B~ tidy up tab list popup buttons features (available with manual tab-bar, see ImGuiTabBarFlags_NoTabListPopupButton code, not used by docking nodes)
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- dock: B- SetNextWindowDockId(0) with a second Begin() in the frame will asserts
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- dock: B- inconsistent clipping/border 1-pixel issue (#2)
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- dock: B- fix/disable auto-resize grip on split host nodes (~#2)
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- dock: B: resize grip drawn in host window typically appears under scrollbar.
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- dock: B- SetNextWindowFocus() doesn't seem to apply if the window is hidden this frame, need repro (#4)
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- dock: B- resizing a dock tree small currently has glitches (overlapping collapse and close button, etc.)
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- dock: B- dpi: look at interaction with the hi-dpi and multi-dpi stuff.
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@ -323,7 +322,7 @@ It's mostly a bunch of personal notes, probably incomplete. Feel free to query i
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- viewport: store per-viewport/monitor DPI in .ini file so an application reload or main window changing DPI on reload can be properly patched for.
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- viewport: implicit/fallback Debug window can hog a zombie viewport (harmless, noisy?) > could at least clear out the reference on a per session basis?
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- viewport: need to clarify how to use GetMousePos() from a user point of view.
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- platform: glfw: no support for ImGuiBackendFlags_HasMouseHoveredViewport.
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- platform: glfw: no support for ImGuiBackendFlags_HasMouseHoveredViewport.
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- platform: sdl: no support for ImGuiBackendFlags_HasMouseHoveredViewport. maybe we could use SDL_GetMouseFocus() / SDL_WINDOW_MOUSE_FOCUS if imgui could fallback on its heuristic when NoInputs is set
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- platform: sdl: no refresh of monitor/display (SDL doesn't seem to have an event for it).
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- platform: sdl: multi-viewport + minimized window seems to break mouse wheel events (at least under Win32).
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