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Misc: Rework debug display of texture id in Metrics window to avoid compile-error when ImTextureID is defined to be larger than 64-bits. (#7090)
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@ -71,6 +71,8 @@ Other changes:
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- Debug Tools: Added DebugFlashStyleColor() to identify a style color. Added to Style Editor.
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- Debug Tools: Added DebugFlashStyleColor() to identify a style color. Added to Style Editor.
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- Misc: Added IMGUI_USER_H_FILENAME to change the path included when using
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- Misc: Added IMGUI_USER_H_FILENAME to change the path included when using
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IMGUI_INCLUDE_IMGUI_USER_H. (#7039) [@bryceberger]
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IMGUI_INCLUDE_IMGUI_USER_H. (#7039) [@bryceberger]
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- Misc: Rework debug display of texture id in Metrics window to avoid compile-error when
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ImTextureID is defined to be larger than 64-bits. (#7090)
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- Misc: Added extra courtesy ==/!= operators when IMGUI_DEFINE_MATH_OPERATORS is defined.
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- Misc: Added extra courtesy ==/!= operators when IMGUI_DEFINE_MATH_OPERATORS is defined.
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- Misc: Fixed text functions fast-path for handling "%s" and "%.*s" to handle null pointers gracefully,
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- Misc: Fixed text functions fast-path for handling "%s" and "%.*s" to handle null pointers gracefully,
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like most printf implementations. (#7016, #3466, #6846) [@codefrog2002]
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like most printf implementations. (#7016, #3466, #6846) [@codefrog2002]
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15
imgui.cpp
15
imgui.cpp
@ -14472,6 +14472,14 @@ void ImGui::DebugNodeColumns(ImGuiOldColumns* columns)
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TreePop();
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TreePop();
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}
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}
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static void FormatTextureIDForDebugDisplay(char* buf, int buf_size, const ImTextureID& tex_id)
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{
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if (sizeof(tex_id) >= sizeof(void*))
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ImFormatString(buf, buf_size, "0x%p", (void*)*(intptr_t*)(void*)&tex_id);
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else
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ImFormatString(buf, buf_size, "0x%04X", *(int*)(void*)&tex_id);
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}
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// [DEBUG] Display contents of ImDrawList
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// [DEBUG] Display contents of ImDrawList
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void ImGui::DebugNodeDrawList(ImGuiWindow* window, ImGuiViewportP* viewport, const ImDrawList* draw_list, const char* label)
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void ImGui::DebugNodeDrawList(ImGuiWindow* window, ImGuiViewportP* viewport, const ImDrawList* draw_list, const char* label)
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{
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{
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@ -14508,10 +14516,11 @@ void ImGui::DebugNodeDrawList(ImGuiWindow* window, ImGuiViewportP* viewport, con
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continue;
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continue;
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}
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}
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char texid_desc[20];
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FormatTextureIDForDebugDisplay(texid_desc, IM_ARRAYSIZE(texid_desc), pcmd->TextureId);
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char buf[300];
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char buf[300];
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ImFormatString(buf, IM_ARRAYSIZE(buf), "DrawCmd:%5d tris, Tex 0x%p, ClipRect (%4.0f,%4.0f)-(%4.0f,%4.0f)",
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ImFormatString(buf, IM_ARRAYSIZE(buf), "DrawCmd:%5d tris, Tex %s, ClipRect (%4.0f,%4.0f)-(%4.0f,%4.0f)",
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pcmd->ElemCount / 3, (void*)(intptr_t)pcmd->TextureId,
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pcmd->ElemCount / 3, texid_desc, pcmd->ClipRect.x, pcmd->ClipRect.y, pcmd->ClipRect.z, pcmd->ClipRect.w);
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pcmd->ClipRect.x, pcmd->ClipRect.y, pcmd->ClipRect.z, pcmd->ClipRect.w);
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bool pcmd_node_open = TreeNode((void*)(pcmd - draw_list->CmdBuffer.begin()), "%s", buf);
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bool pcmd_node_open = TreeNode((void*)(pcmd - draw_list->CmdBuffer.begin()), "%s", buf);
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if (IsItemHovered() && (cfg->ShowDrawCmdMesh || cfg->ShowDrawCmdBoundingBoxes) && fg_draw_list)
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if (IsItemHovered() && (cfg->ShowDrawCmdMesh || cfg->ShowDrawCmdBoundingBoxes) && fg_draw_list)
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DebugNodeDrawCmdShowMeshAndBoundingBox(fg_draw_list, draw_list, pcmd, cfg->ShowDrawCmdMesh, cfg->ShowDrawCmdBoundingBoxes);
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DebugNodeDrawCmdShowMeshAndBoundingBox(fg_draw_list, draw_list, pcmd, cfg->ShowDrawCmdMesh, cfg->ShowDrawCmdBoundingBoxes);
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