Added missing IMGUI_API definitions in imgui_internal (fix #326)

This commit is contained in:
ocornut 2015-09-10 10:22:17 +01:00
parent 1793c1a991
commit 07776595c2

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@ -65,7 +65,7 @@ namespace ImGuiStb
// Context // Context
//----------------------------------------------------------------------------- //-----------------------------------------------------------------------------
extern ImGuiState* GImGui; extern IMGUI_API ImGuiState* GImGui;
//----------------------------------------------------------------------------- //-----------------------------------------------------------------------------
// Helpers // Helpers
@ -75,28 +75,28 @@ extern ImGuiState* GImGui;
#define IM_PI 3.14159265358979323846f #define IM_PI 3.14159265358979323846f
// Helpers: UTF-8 <> wchar // Helpers: UTF-8 <> wchar
int ImTextStrToUtf8(char* buf, int buf_size, const ImWchar* in_text, const ImWchar* in_text_end); // return output UTF-8 bytes count IMGUI_API int ImTextStrToUtf8(char* buf, int buf_size, const ImWchar* in_text, const ImWchar* in_text_end); // return output UTF-8 bytes count
int ImTextCharFromUtf8(unsigned int* out_char, const char* in_text, const char* in_text_end); // return input UTF-8 bytes count IMGUI_API int ImTextCharFromUtf8(unsigned int* out_char, const char* in_text, const char* in_text_end); // return input UTF-8 bytes count
int ImTextStrFromUtf8(ImWchar* buf, int buf_size, const char* in_text, const char* in_text_end, const char** in_remaining = NULL); // return input UTF-8 bytes count IMGUI_API int ImTextStrFromUtf8(ImWchar* buf, int buf_size, const char* in_text, const char* in_text_end, const char** in_remaining = NULL); // return input UTF-8 bytes count
int ImTextCountCharsFromUtf8(const char* in_text, const char* in_text_end); // return number of UTF-8 code-points (NOT bytes count) IMGUI_API int ImTextCountCharsFromUtf8(const char* in_text, const char* in_text_end); // return number of UTF-8 code-points (NOT bytes count)
int ImTextCountUtf8BytesFromStr(const ImWchar* in_text, const ImWchar* in_text_end); // return number of bytes to express string as UTF-8 code-points IMGUI_API int ImTextCountUtf8BytesFromStr(const ImWchar* in_text, const ImWchar* in_text_end); // return number of bytes to express string as UTF-8 code-points
// Helpers: Misc // Helpers: Misc
ImU32 ImHash(const void* data, int data_size, ImU32 seed = 0); // Pass data_size==0 for zero-terminated strings IMGUI_API ImU32 ImHash(const void* data, int data_size, ImU32 seed = 0); // Pass data_size==0 for zero-terminated strings
bool ImLoadFileToMemory(const char* filename, const char* file_open_mode, void** out_file_data, int* out_file_size = NULL, int padding_bytes = 0); IMGUI_API bool ImLoadFileToMemory(const char* filename, const char* file_open_mode, void** out_file_data, int* out_file_size = NULL, int padding_bytes = 0);
bool ImIsPointInTriangle(const ImVec2& p, const ImVec2& a, const ImVec2& b, const ImVec2& c); IMGUI_API bool ImIsPointInTriangle(const ImVec2& p, const ImVec2& a, const ImVec2& b, const ImVec2& c);
static inline bool ImCharIsSpace(int c) { return c == ' ' || c == '\t' || c == 0x3000; } static inline bool ImCharIsSpace(int c) { return c == ' ' || c == '\t' || c == 0x3000; }
static inline int ImUpperPowerOfTwo(int v) { v--; v |= v >> 1; v |= v >> 2; v |= v >> 4; v |= v >> 8; v |= v >> 16; v++; return v; } static inline int ImUpperPowerOfTwo(int v) { v--; v |= v >> 1; v |= v >> 2; v |= v >> 4; v |= v >> 8; v |= v >> 16; v++; return v; }
// Helpers: String // Helpers: String
int ImStricmp(const char* str1, const char* str2); IMGUI_API int ImStricmp(const char* str1, const char* str2);
int ImStrnicmp(const char* str1, const char* str2, int count); IMGUI_API int ImStrnicmp(const char* str1, const char* str2, int count);
char* ImStrdup(const char* str); IMGUI_API char* ImStrdup(const char* str);
int ImStrlenW(const ImWchar* str); IMGUI_API int ImStrlenW(const ImWchar* str);
const ImWchar* ImStrbolW(const ImWchar* buf_mid_line, const ImWchar* buf_begin); // Find beginning-of-line IMGUI_API const ImWchar*ImStrbolW(const ImWchar* buf_mid_line, const ImWchar* buf_begin); // Find beginning-of-line
const char* ImStristr(const char* haystack, const char* haystack_end, const char* needle, const char* needle_end); IMGUI_API const char* ImStristr(const char* haystack, const char* haystack_end, const char* needle, const char* needle_end);
int ImFormatString(char* buf, int buf_size, const char* fmt, ...) IM_PRINTFARGS(3); IMGUI_API int ImFormatString(char* buf, int buf_size, const char* fmt, ...) IM_PRINTFARGS(3);
int ImFormatStringV(char* buf, int buf_size, const char* fmt, va_list args); IMGUI_API int ImFormatStringV(char* buf, int buf_size, const char* fmt, va_list args);
// Helpers: Math // Helpers: Math
// We are keeping those not leaking to the user by default, in the case the user has implicit cast operators between ImVec2 and its own types (when IM_VEC2_CLASS_EXTRA is defined) // We are keeping those not leaking to the user by default, in the case the user has implicit cast operators between ImVec2 and its own types (when IM_VEC2_CLASS_EXTRA is defined)
@ -182,7 +182,7 @@ enum ImGuiDataType
// 2D axis aligned bounding-box // 2D axis aligned bounding-box
// NB: we can't rely on ImVec2 math operators being available here // NB: we can't rely on ImVec2 math operators being available here
struct ImRect struct IMGUI_API ImRect
{ {
ImVec2 Min; // Upper-left ImVec2 Min; // Upper-left
ImVec2 Max; // Lower-right ImVec2 Max; // Lower-right
@ -249,7 +249,7 @@ struct ImGuiGroupData
}; };
// Simple column measurement currently used for MenuItem() only. This is very short-sighted for now and not a generic helper. // Simple column measurement currently used for MenuItem() only. This is very short-sighted for now and not a generic helper.
struct ImGuiSimpleColumns struct IMGUI_API ImGuiSimpleColumns
{ {
int Count; int Count;
float Spacing; float Spacing;
@ -263,7 +263,7 @@ struct ImGuiSimpleColumns
}; };
// Internal state of the currently focused/edited text input box // Internal state of the currently focused/edited text input box
struct ImGuiTextEditState struct IMGUI_API ImGuiTextEditState
{ {
ImGuiID Id; // widget id owning the text state ImGuiID Id; // widget id owning the text state
ImVector<ImWchar> Text; // edit buffer, we need to persist but can't guarantee the persistence of the user-provided buffer. so we copy into own buffer. ImVector<ImWchar> Text; // edit buffer, we need to persist but can't guarantee the persistence of the user-provided buffer. so we copy into own buffer.
@ -552,7 +552,7 @@ struct ImGuiDrawContext
}; };
// Windows data // Windows data
struct ImGuiWindow struct IMGUI_API ImGuiWindow
{ {
char* Name; char* Name;
ImGuiID ID; ImGuiID ID;