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@ -66,6 +66,7 @@ Other Changes:
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- InputText: made double-click select word, triple-line select line. Word delimitation logic differs
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slightly from the one used by CTRL+arrows. (#2244)
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- InputText: fixed ReadOnly flag preventing callbacks from receiving the text buffer. (#4762) [@actondev]
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- InputText: fixed incorrect padding when FrameBorder > 0. (#4794, #3781)
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- Separator: fixed cover all columns while called inside a table. (#4787)
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- Clipper: currently focused item is automatically included in clipper range.
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Fixes issue where e.g. drag and dropping an item and scrolling ensure the item source location is
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@ -4009,8 +4009,9 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
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PushStyleColor(ImGuiCol_ChildBg, style.Colors[ImGuiCol_FrameBg]);
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PushStyleVar(ImGuiStyleVar_ChildRounding, style.FrameRounding);
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PushStyleVar(ImGuiStyleVar_ChildBorderSize, style.FrameBorderSize);
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PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(0, 0)); // Ensure no clip rect so mouse hover can reach FramePadding edges
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bool child_visible = BeginChildEx(label, id, frame_bb.GetSize(), true, ImGuiWindowFlags_NoMove);
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PopStyleVar(2);
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PopStyleVar(3);
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PopStyleColor();
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if (!child_visible)
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{
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