InputText: fixed incorrect padding when FrameBorder > 0. (#4794, #3781)

This commit is contained in:
ocornut 2021-12-09 11:25:58 +01:00
parent 270d4d0855
commit 072caa4a90
2 changed files with 3 additions and 1 deletions

View File

@ -66,6 +66,7 @@ Other Changes:
- InputText: made double-click select word, triple-line select line. Word delimitation logic differs - InputText: made double-click select word, triple-line select line. Word delimitation logic differs
slightly from the one used by CTRL+arrows. (#2244) slightly from the one used by CTRL+arrows. (#2244)
- InputText: fixed ReadOnly flag preventing callbacks from receiving the text buffer. (#4762) [@actondev] - InputText: fixed ReadOnly flag preventing callbacks from receiving the text buffer. (#4762) [@actondev]
- InputText: fixed incorrect padding when FrameBorder > 0. (#4794, #3781)
- Separator: fixed cover all columns while called inside a table. (#4787) - Separator: fixed cover all columns while called inside a table. (#4787)
- Clipper: currently focused item is automatically included in clipper range. - Clipper: currently focused item is automatically included in clipper range.
Fixes issue where e.g. drag and dropping an item and scrolling ensure the item source location is Fixes issue where e.g. drag and dropping an item and scrolling ensure the item source location is

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@ -4009,8 +4009,9 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
PushStyleColor(ImGuiCol_ChildBg, style.Colors[ImGuiCol_FrameBg]); PushStyleColor(ImGuiCol_ChildBg, style.Colors[ImGuiCol_FrameBg]);
PushStyleVar(ImGuiStyleVar_ChildRounding, style.FrameRounding); PushStyleVar(ImGuiStyleVar_ChildRounding, style.FrameRounding);
PushStyleVar(ImGuiStyleVar_ChildBorderSize, style.FrameBorderSize); PushStyleVar(ImGuiStyleVar_ChildBorderSize, style.FrameBorderSize);
PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(0, 0)); // Ensure no clip rect so mouse hover can reach FramePadding edges
bool child_visible = BeginChildEx(label, id, frame_bb.GetSize(), true, ImGuiWindowFlags_NoMove); bool child_visible = BeginChildEx(label, id, frame_bb.GetSize(), true, ImGuiWindowFlags_NoMove);
PopStyleVar(2); PopStyleVar(3);
PopStyleColor(); PopStyleColor();
if (!child_visible) if (!child_visible)
{ {