diff --git a/examples/imgui_impl_opengl3.cpp b/examples/imgui_impl_opengl3.cpp index 90d0008f..90358f6d 100644 --- a/examples/imgui_impl_opengl3.cpp +++ b/examples/imgui_impl_opengl3.cpp @@ -61,7 +61,11 @@ #ifdef __EMSCRIPTEN__ #include // Use GL ES 3 #else -#include // This example is using gl3w to access OpenGL functions. You may use another OpenGL loader/header such as: glew, glext, glad, glLoadGen, etc. +// About OpenGL function loaders: +// Modern OpenGL requires individual functions to be loaded manually. Helper libraries are often used for this purpose. +// Here we are using gl3w.h, which requires a call to gl3wInit(). +// You may use another any other loader/header of your choice, such as glew, glext, glad, glLoadGen, etc. +#include //#include //#include //#include diff --git a/examples/imgui_impl_opengl3.h b/examples/imgui_impl_opengl3.h index eb7ed0ec..825a09c1 100644 --- a/examples/imgui_impl_opengl3.h +++ b/examples/imgui_impl_opengl3.h @@ -9,6 +9,11 @@ // If you are new to dear imgui, read examples/README.txt and read the documentation at the top of imgui.cpp. // https://github.com/ocornut/imgui +// About OpenGL function loaders: +// Modern OpenGL requires individual functions to be loaded manually. Helper libraries are often used for this purpose. +// Here we are using gl3w.h, which requires a call to gl3wInit(). +// You may use another any other loader/header of your choice, such as glew, glext, glad, glLoadGen, etc. + // About GLSL version: // The 'glsl_version' initialization parameter defaults to "#version 130" if NULL. // Only override if your GL version doesn't handle this GLSL version (see table at the top of imgui_impl_opengl3.cpp). Keep NULL if unsure!