Backends: OSX: Fix mouse position not being reported when mouse buttons other than left one are down. (#3762)

# Conflicts:
#	docs/CHANGELOG.txt
This commit is contained in:
Rokas Kupstys 2021-01-27 13:24:52 +02:00 committed by ocornut
parent e28b51786e
commit 066406b9be
2 changed files with 12 additions and 10 deletions

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@ -18,6 +18,7 @@
// CHANGELOG // CHANGELOG
// (minor and older changes stripped away, please see git history for details) // (minor and older changes stripped away, please see git history for details)
// 2021-01-27: Inputs: Added a fix for mouse position not being reported when mouse buttons other than left one are down.
// 2020-10-28: Inputs: Added a fix for handling keypad-enter key. // 2020-10-28: Inputs: Added a fix for handling keypad-enter key.
// 2020-05-25: Inputs: Added a fix for missing trackpad clicks when done with "soft tap". // 2020-05-25: Inputs: Added a fix for missing trackpad clicks when done with "soft tap".
// 2019-12-05: Inputs: Added support for ImGuiMouseCursor_NotAllowed mouse cursor. // 2019-12-05: Inputs: Added support for ImGuiMouseCursor_NotAllowed mouse cursor.
@ -226,7 +227,7 @@ bool ImGui_ImplOSX_HandleEvent(NSEvent* event, NSView* view)
return io.WantCaptureMouse; return io.WantCaptureMouse;
} }
if (event.type == NSEventTypeMouseMoved || event.type == NSEventTypeLeftMouseDragged) if (event.type == NSEventTypeMouseMoved || event.type == NSEventTypeLeftMouseDragged || event.type == NSEventTypeRightMouseDragged || event.type == NSEventTypeOtherMouseDragged)
{ {
NSPoint mousePoint = event.locationInWindow; NSPoint mousePoint = event.locationInWindow;
mousePoint = [view convertPoint:mousePoint fromView:nil]; mousePoint = [view convertPoint:mousePoint fromView:nil];

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@ -56,6 +56,7 @@ Other Changes:
- Backends: Win32: Dynamically loading XInput DLL instead of linking with it, facilite compiling with - Backends: Win32: Dynamically loading XInput DLL instead of linking with it, facilite compiling with
old WindowSDK versions or running on Windows 7. (#3646, #3645, #3248, #2716) [@Demonese] old WindowSDK versions or running on Windows 7. (#3646, #3645, #3248, #2716) [@Demonese]
- Backends: Metal: Fixed texture storage mode when building on Mac Catalyst. (#3748) [@Belinsky-L-V] - Backends: Metal: Fixed texture storage mode when building on Mac Catalyst. (#3748) [@Belinsky-L-V]
- Backends: OSX: Fixed mouse position not being reported when mouse buttons other than left one are down. (#3762) [@rokups]
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