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Merge commit 'caca55c642d16cf1c2649831c5d06b1f26146d12' into docking
# Conflicts: # examples/imgui_impl_sdl.cpp # imgui.cpp
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@ -109,16 +109,22 @@ Other Changes:
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branch pressing arrow keys while dragging a window from a tab could trigger an assert. (#3025)
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- ColorButton: Added ImGuiColorEditFlags_NoBorder flag to remove the border normally enforced
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by default for standalone ColorButton.
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- BeginMenu: Using same ID multiple times appends content to a menu. (#1207)
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- BeginMenu: Fixed a bug where SetNextWindowXXX data before a BeginMenu() would not be cleared
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when the menu is not open. (#3030)
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- InputText: Fixed password fields displaying ASCII spaces as blanks instead of using the '*'
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glyph. (#2149, #515)
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- Window: Fixed a bug with child window inheriting ItemFlags from their parent when the child
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window also manipulate the ItemFlags stack. (#3024) [@Stanbroek]
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- Font: Fixed non-ASCII space occasionally creating unnecessary empty polygons.
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- Demo: Added a black and white gradient to Demo>Examples>Custom Rendering.
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- Demo: Added black and white and color gradients to Demo>Examples>Custom Rendering.
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- Backends: Win32: Added ImGui_ImplWin32_EnableDpiAwareness(), ImGui_ImplWin32_GetDpiScaleForHwnd(),
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ImGui_ImplWin32_GetDpiScaleForMonitor() helpers functions (backported from the docking branch).
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Those functions makes it easier for example apps to support hi-dpi features without setting up
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a manifest.
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- Backends: SDL: Added ImGui_ImplSDL2_InitForMetal() for API consistency (even though the function
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currently does nothing).
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- Backends: SDL: Fixed mapping for ImGuiKey_KeyPadEnter. (#3031) [@Davido71]
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- Examples: Added SDL2+Metal example application. (#3017) [@coding-jackalope]
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