mirror of
https://github.com/Drezil/imgui.git
synced 2024-11-22 11:57:00 +00:00
Examples: Emscripten: Demonstrating embedding fonts in Makefile and code. (#2953) [@Oipo]
This commit is contained in:
parent
8cbb693f47
commit
05a49f0413
@ -100,12 +100,13 @@ Other Changes:
|
|||||||
on Windows 7. You can instead try linking with Xinput9_1_0.lib instead. (#2716)
|
on Windows 7. You can instead try linking with Xinput9_1_0.lib instead. (#2716)
|
||||||
- Backends: Glut: Improved FreeGLUT support for MinGW. (#3004) [@podsvirov]
|
- Backends: Glut: Improved FreeGLUT support for MinGW. (#3004) [@podsvirov]
|
||||||
- Backends: Emscripten: Avoid forcefully setting IMGUI_DISABLE_FILE_FUNCTIONS. (#3005) [@podsvirov]
|
- Backends: Emscripten: Avoid forcefully setting IMGUI_DISABLE_FILE_FUNCTIONS. (#3005) [@podsvirov]
|
||||||
- Examples: Explicitly adding -DIMGUI_IMPL_OPENGL_LOADER_GL3W to Makefile to match linking
|
- Examples: OpenGL: Explicitly adding -DIMGUI_IMPL_OPENGL_LOADER_GL3W to Makefile to match linking
|
||||||
settings (otherwise if another loader such as Glew is accessible, the OpenGL3 backend might
|
settings (otherwise if another loader such as Glew is accessible, the OpenGL3 backend might
|
||||||
automatically use it). (#2919, #2798)
|
automatically use it). (#2919, #2798)
|
||||||
|
- Examples: OpenGL: Added support for glbindings OpenGL loader. (#2870) [@rokups]
|
||||||
|
- Examples: Emscripten: Demonstrating embedding fonts in Makefile and code. (#2953) [@Oipo]
|
||||||
- Examples: Metal: Wrapped main loop in @autoreleasepool block to ensure allocations get freed
|
- Examples: Metal: Wrapped main loop in @autoreleasepool block to ensure allocations get freed
|
||||||
even if underlying system event loop gets paused due to app nap. (#2910, #2917) [@bear24rw]
|
even if underlying system event loop gets paused due to app nap. (#2910, #2917) [@bear24rw]
|
||||||
- Examples: Added support for glbindings OpenGL loader. (#2870) [@rokups]
|
|
||||||
|
|
||||||
|
|
||||||
-----------------------------------------------------------------------
|
-----------------------------------------------------------------------
|
||||||
|
@ -1,8 +1,10 @@
|
|||||||
#
|
#
|
||||||
# Makefile to use with emscripten
|
# Makefile to use with emscripten
|
||||||
# See https://emscripten.org/docs/getting_started/downloads.html
|
# See https://emscripten.org/docs/getting_started/downloads.html
|
||||||
# for installation instructions. This Makefile assumes you have
|
# for installation instructions.
|
||||||
# loaded emscripten's environment.
|
#
|
||||||
|
# This Makefile assumes you have loaded emscripten's environment.
|
||||||
|
# (On Windows, you may need to execute emsdk_env.bat or encmdprompt.bat ahead)
|
||||||
#
|
#
|
||||||
# Running `make` will produce three files:
|
# Running `make` will produce three files:
|
||||||
# - example_emscripten.html
|
# - example_emscripten.html
|
||||||
@ -13,7 +15,6 @@
|
|||||||
|
|
||||||
CC = emcc
|
CC = emcc
|
||||||
CXX = em++
|
CXX = em++
|
||||||
|
|
||||||
EXE = example_emscripten.html
|
EXE = example_emscripten.html
|
||||||
SOURCES = main.cpp
|
SOURCES = main.cpp
|
||||||
SOURCES += ../imgui_impl_sdl.cpp ../imgui_impl_opengl3.cpp
|
SOURCES += ../imgui_impl_sdl.cpp ../imgui_impl_opengl3.cpp
|
||||||
@ -21,21 +22,41 @@ SOURCES += ../../imgui.cpp ../../imgui_demo.cpp ../../imgui_draw.cpp ../../imgui
|
|||||||
OBJS = $(addsuffix .o, $(basename $(notdir $(SOURCES))))
|
OBJS = $(addsuffix .o, $(basename $(notdir $(SOURCES))))
|
||||||
UNAME_S := $(shell uname -s)
|
UNAME_S := $(shell uname -s)
|
||||||
|
|
||||||
EMS = -s USE_SDL=2 -s WASM=1
|
##---------------------------------------------------------------------
|
||||||
|
## EMSCRIPTEN OPTIONS
|
||||||
|
##---------------------------------------------------------------------
|
||||||
|
|
||||||
|
EMS += -s USE_SDL=2 -s WASM=1
|
||||||
EMS += -s ALLOW_MEMORY_GROWTH=1
|
EMS += -s ALLOW_MEMORY_GROWTH=1
|
||||||
EMS += -s DISABLE_EXCEPTION_CATCHING=1 -s NO_EXIT_RUNTIME=0
|
EMS += -s DISABLE_EXCEPTION_CATCHING=1 -s NO_EXIT_RUNTIME=0
|
||||||
EMS += -s ASSERTIONS=1
|
EMS += -s ASSERTIONS=1
|
||||||
EMS += -s NO_FILESYSTEM=1 -DIMGUI_DISABLE_FILE_FUNCTIONS
|
|
||||||
# Uncomment next line to fix possible rendering bugs with emscripten version older then 1.39.0 (https://github.com/ocornut/imgui/issues/2877)
|
# Uncomment next line to fix possible rendering bugs with Emscripten version older then 1.39.0 (https://github.com/ocornut/imgui/issues/2877)
|
||||||
#EMS += -s BINARYEN_TRAP_MODE=clamp
|
#EMS += -s BINARYEN_TRAP_MODE=clamp
|
||||||
#EMS += -s SAFE_HEAP=1 ## Adds overhead
|
#EMS += -s SAFE_HEAP=1 ## Adds overhead
|
||||||
|
|
||||||
CPPFLAGS = -I../ -I../../
|
# Emscripten allows preloading a file or folder to be accessible at runtime.
|
||||||
|
# The Makefile for this example project suggests embedding the misc/fonts/ folder into our application, it will then be accessible as "/fonts"
|
||||||
|
# See documentation for more details: https://emscripten.org/docs/porting/files/packaging_files.html
|
||||||
|
# (Default value is 0. Set to 1 to enable file-system and include the misc/fonts/ folder as part of the build.)
|
||||||
|
USE_FILE_SYSTEM ?= 0
|
||||||
|
ifeq ($(USE_FILE_SYSTEM), 0)
|
||||||
|
EMS += -s NO_FILESYSTEM=1 -DIMGUI_DISABLE_FILE_FUNCTIONS
|
||||||
|
endif
|
||||||
|
ifeq ($(USE_FILE_SYSTEM), 1)
|
||||||
|
LDFLAGS += --no-heap-copy --preload-file ../../misc/fonts@/fonts
|
||||||
|
endif
|
||||||
|
|
||||||
|
##---------------------------------------------------------------------
|
||||||
|
## FINAL BUILD FLAGS
|
||||||
|
##---------------------------------------------------------------------
|
||||||
|
|
||||||
|
CPPFLAGS += -I../ -I../../
|
||||||
#CPPFLAGS += -g
|
#CPPFLAGS += -g
|
||||||
CPPFLAGS += -Wall -Wformat -Os
|
CPPFLAGS += -Wall -Wformat -Os
|
||||||
CPPFLAGS += $(EMS)
|
CPPFLAGS += $(EMS)
|
||||||
LIBS = $(EMS)
|
LIBS += $(EMS)
|
||||||
LDFLAGS = --shell-file shell_minimal.html
|
LDFLAGS += --shell-file shell_minimal.html
|
||||||
|
|
||||||
##---------------------------------------------------------------------
|
##---------------------------------------------------------------------
|
||||||
## BUILD RULES
|
## BUILD RULES
|
||||||
|
@ -83,13 +83,16 @@ int main(int, char**)
|
|||||||
// - The fonts will be rasterized at a given size (w/ oversampling) and stored into a texture when calling ImFontAtlas::Build()/GetTexDataAsXXXX(), which ImGui_ImplXXXX_NewFrame below will call.
|
// - The fonts will be rasterized at a given size (w/ oversampling) and stored into a texture when calling ImFontAtlas::Build()/GetTexDataAsXXXX(), which ImGui_ImplXXXX_NewFrame below will call.
|
||||||
// - Read 'docs/FONTS.txt' for more instructions and details.
|
// - Read 'docs/FONTS.txt' for more instructions and details.
|
||||||
// - Remember that in C/C++ if you want to include a backslash \ in a string literal you need to write a double backslash \\ !
|
// - Remember that in C/C++ if you want to include a backslash \ in a string literal you need to write a double backslash \\ !
|
||||||
|
// - Emscripten allows preloading a file or folder to be accessible at runtime. See Makefile for details.
|
||||||
//io.Fonts->AddFontDefault();
|
//io.Fonts->AddFontDefault();
|
||||||
//io.Fonts->AddFontFromFileTTF("../../misc/fonts/Roboto-Medium.ttf", 16.0f);
|
#ifndef IMGUI_DISABLE_FILE_FUNCTIONS
|
||||||
//io.Fonts->AddFontFromFileTTF("../../misc/fonts/Cousine-Regular.ttf", 15.0f);
|
io.Fonts->AddFontFromFileTTF("fonts/Roboto-Medium.ttf", 16.0f);
|
||||||
//io.Fonts->AddFontFromFileTTF("../../misc/fonts/DroidSans.ttf", 16.0f);
|
//io.Fonts->AddFontFromFileTTF("fonts/Cousine-Regular.ttf", 15.0f);
|
||||||
//io.Fonts->AddFontFromFileTTF("../../misc/fonts/ProggyTiny.ttf", 10.0f);
|
//io.Fonts->AddFontFromFileTTF("fonts/DroidSans.ttf", 16.0f);
|
||||||
//ImFont* font = io.Fonts->AddFontFromFileTTF("c:\\Windows\\Fonts\\ArialUni.ttf", 18.0f, NULL, io.Fonts->GetGlyphRangesJapanese());
|
//io.Fonts->AddFontFromFileTTF("fonts/ProggyTiny.ttf", 10.0f);
|
||||||
|
//ImFont* font = io.Fonts->AddFontFromFileTTF("fonts/ArialUni.ttf", 18.0f, NULL, io.Fonts->GetGlyphRangesJapanese());
|
||||||
//IM_ASSERT(font != NULL);
|
//IM_ASSERT(font != NULL);
|
||||||
|
#endif
|
||||||
|
|
||||||
// This function call won't return, and will engage in an infinite loop, processing events from the browser, and dispatching them.
|
// This function call won't return, and will engage in an infinite loop, processing events from the browser, and dispatching them.
|
||||||
emscripten_set_main_loop_arg(main_loop, NULL, 0, true);
|
emscripten_set_main_loop_arg(main_loop, NULL, 0, true);
|
||||||
|
Loading…
Reference in New Issue
Block a user