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https://github.com/Drezil/imgui.git
synced 2025-07-06 04:58:47 +02:00
Docking: Renamed ImGuiDockNodeFlags_PassthruDockspace to ImGuiDockNodeFlags_PassthruCentralNode. + Comments, shallow tweaks. (#2109)
This commit is contained in:
28
imgui.cpp
28
imgui.cpp
@ -2605,7 +2605,7 @@ ImGuiWindow::ImGuiWindow(ImGuiContext* context, const char* name)
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DockNode = DockNodeAsHost = NULL;
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DockId = 0;
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DockTabItemStatusFlags = 0;
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DockTabItemStatusFlags = ImGuiItemStatusFlags_None;
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DockOrder = -1;
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DockIsActive = DockTabIsVisible = DockTabWantClose = false;
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}
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@ -11343,7 +11343,7 @@ void ImGui::DockContextProcessUndockNode(ImGuiContext* ctx, ImGuiDockNode* node)
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ImGuiDockNode::ImGuiDockNode(ImGuiID id)
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{
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ID = id;
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Flags = 0;
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Flags = ImGuiDockNodeFlags_None;
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ParentNode = ChildNodes[0] = ChildNodes[1] = NULL;
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TabBar = NULL;
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SplitAxis = ImGuiAxis_None;
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@ -11613,7 +11613,7 @@ static void ImGui::DockNodeUpdateVisibleFlagAndInactiveChilds(ImGuiDockNode* nod
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IM_ASSERT(node->ParentNode == NULL || node->ParentNode->ChildNodes[0] == node || node->ParentNode->ChildNodes[1] == node);
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// Inherit most flags
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ImGuiDockNodeFlags flags_to_inherit = ~0 & ~ImGuiDockNodeFlags_Dockspace;
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ImGuiDockNodeFlags flags_to_inherit = ~ImGuiDockNodeFlags_Dockspace;
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if (node->ParentNode)
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node->Flags = node->ParentNode->Flags & flags_to_inherit;
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@ -11854,9 +11854,9 @@ static void ImGui::DockNodeUpdate(ImGuiDockNode* node)
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if (g.NavWindow && g.NavWindow->RootWindowDockStop->DockNode && g.NavWindow->RootWindowDockStop->ParentWindow == host_window)
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node->LastFocusedNodeID = g.NavWindow->RootWindowDockStop->DockNode->ID;
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// We need to draw a background if requested by ImGuiDockNodeFlags_PassthruDockspace, but we will only know the correct pos/size after
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// We need to draw a background at the root level if requested by ImGuiDockNodeFlags_PassthruCentralNode, but we will only know the correct pos/size after
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// processing the resizing splitters. So we are using the DrawList channel splitting facility to submit drawing primitives out of order!
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const bool render_dockspace_bg = node->IsRootNode() && host_window && (node->Flags & ImGuiDockNodeFlags_PassthruDockspace) != 0;
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const bool render_dockspace_bg = node->IsRootNode() && host_window && (node->Flags & ImGuiDockNodeFlags_PassthruCentralNode) != 0;
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if (render_dockspace_bg)
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{
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host_window->DrawList->ChannelsSplit(2);
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@ -11865,7 +11865,7 @@ static void ImGui::DockNodeUpdate(ImGuiDockNode* node)
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// Register a hit-test hole in the window unless we are currently dragging a window that is compatible with our dockspace
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const ImGuiDockNode* central_node = node->CentralNode;
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const bool central_node_hole = node->IsRootNode() && host_window && (node->Flags & ImGuiDockNodeFlags_PassthruDockspace) != 0 && central_node != NULL && central_node->IsEmpty();
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const bool central_node_hole = node->IsRootNode() && host_window && (node->Flags & ImGuiDockNodeFlags_PassthruCentralNode) != 0 && central_node != NULL && central_node->IsEmpty();
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bool central_node_hole_register_hit_test_hole = central_node_hole;
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if (central_node_hole)
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if (const ImGuiPayload* payload = ImGui::GetDragDropPayload())
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@ -11892,10 +11892,10 @@ static void ImGui::DockNodeUpdate(ImGuiDockNode* node)
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}
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// Draw empty node background (currently can only be the Central Node)
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if (host_window && node->IsEmpty() && node->IsVisible && !(node->Flags & ImGuiDockNodeFlags_PassthruDockspace))
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if (host_window && node->IsEmpty() && node->IsVisible && !(node->Flags & ImGuiDockNodeFlags_PassthruCentralNode))
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host_window->DrawList->AddRectFilled(node->Pos, node->Pos + node->Size, GetColorU32(ImGuiCol_DockingEmptyBg));
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// Draw whole dockspace background if ImGuiDockNodeFlags_PassthruDockspace if set.
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// Draw whole dockspace background if ImGuiDockNodeFlags_PassthruCentralNode if set.
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if (render_dockspace_bg && node->IsVisible)
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{
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host_window->DrawList->ChannelsSetCurrent(0);
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@ -12566,6 +12566,7 @@ void ImGui::DockNodeTreeSplit(ImGuiContext* ctx, ImGuiDockNode* parent_node, ImG
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DockNodeMoveWindows(parent_node->ChildNodes[split_inheritor_child_idx], parent_node);
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DockNodeTreeUpdatePosSize(parent_node, parent_node->Pos, parent_node->Size);
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// Flags transfer
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child_inheritor->IsCentralNode = parent_node->IsCentralNode;
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child_inheritor->IsHiddenTabBar = parent_node->IsHiddenTabBar;
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parent_node->IsCentralNode = false;
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@ -12599,9 +12600,11 @@ void ImGui::DockNodeTreeMerge(ImGuiContext* ctx, ImGuiDockNode* parent_node, ImG
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DockNodeApplyPosSizeToWindows(parent_node);
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parent_node->AutorityForPos = parent_node->AutorityForSize = parent_node->AutorityForViewport = ImGuiDataAutority_Auto;
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parent_node->VisibleWindow = merge_lead_child->VisibleWindow;
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parent_node->SizeRef = backup_last_explicit_size;
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// Flags transfer
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parent_node->IsCentralNode = (child_0 && child_0->IsCentralNode) || (child_1 && child_1->IsCentralNode);
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parent_node->IsHiddenTabBar = merge_lead_child->IsHiddenTabBar;
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parent_node->SizeRef = backup_last_explicit_size;
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if (child_0)
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{
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@ -12961,7 +12964,7 @@ void ImGui::DockSpace(ImGuiID id, const ImVec2& size_arg, ImGuiDockNodeFlags fla
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End();
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}
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// Tips: Use with ImGuiDockNodeFlags_PassthruDockspace!
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// Tips: Use with ImGuiDockNodeFlags_PassthruCentralNode!
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// The limitation with this call is that your window won't have a menu bar.
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// Even though we could pass window flags, it would also require the user to be able to call BeginMenuBar() somehow meaning we can't Begin/End in a single function.
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// So if you want a menu bar you need to repeat this code manually ourselves. As with advanced other Docking API, we may change this function signature.
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@ -12977,7 +12980,7 @@ ImGuiID ImGui::DockSpaceOverViewport(ImGuiViewport* viewport, ImGuiDockNodeFlags
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ImGuiWindowFlags host_window_flags = 0;
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host_window_flags |= ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoCollapse | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoDocking;
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host_window_flags |= ImGuiWindowFlags_NoBringToFrontOnFocus | ImGuiWindowFlags_NoNavFocus;
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if (dockspace_flags & ImGuiDockNodeFlags_PassthruDockspace)
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if (dockspace_flags & ImGuiDockNodeFlags_PassthruCentralNode)
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host_window_flags |= ImGuiWindowFlags_NoBackground;
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char label[32];
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@ -14186,6 +14189,7 @@ void ImGui::ShowDockingDebug()
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{
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static void NodeDockNode(ImGuiDockNode* node, const char* label)
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{
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ImGuiContext& g = *GImGui;
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ImGui::SetNextTreeNodeOpen(true, ImGuiCond_Once);
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bool open;
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if (node->Windows.Size > 0)
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@ -14203,7 +14207,7 @@ void ImGui::ShowDockingDebug()
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ImGui::BulletText("LastFocusedNodeID: 0x%08X", node->LastFocusedNodeID);
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ImGui::BulletText("Flags 0x%02X%s%s%s%s",
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node->Flags, node->IsDockSpace() ? ", IsDockSpace" : "", node->IsCentralNode ? ", IsCentralNode" : "",
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(GImGui->FrameCount - node->LastFrameAlive < 2) ? ", IsAlive" : "", (GImGui->FrameCount - node->LastFrameActive < 2) ? ", IsActive" : "");
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(g.FrameCount - node->LastFrameAlive < 2) ? ", IsAlive" : "", (g.FrameCount - node->LastFrameActive < 2) ? ", IsActive" : "");
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if (node->ChildNodes[0])
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NodeDockNode(node->ChildNodes[0], "Child[0]");
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if (node->ChildNodes[1])
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