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	Debug Tools: Added DebugStartItemPicker() in imgui_internal.h to facilitate binding this anywhere in user's tool. Adedd highlight. Added IMGUI_DEBUG_TOOL_ITEM_PICKER_EX to break in ItemAdd().
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							| @@ -2861,16 +2861,6 @@ void ImGui::SetHoveredID(ImGuiID id) | ||||
|     g.HoveredIdAllowOverlap = false; | ||||
|     if (id != 0 && g.HoveredIdPreviousFrame != id) | ||||
|         g.HoveredIdTimer = g.HoveredIdNotActiveTimer = 0.0f; | ||||
|  | ||||
|     // [DEBUG] Item Picker tool! | ||||
|     // We perform the check here because SetHoveredID() is not frequently called (1~ time a frame), making | ||||
|     // the cost of this tool near-zero. We would get slightly better call-stack if we made the test in ItemAdd() | ||||
|     // but that would incur a slightly higher cost and may require us to hide this feature behind a define. | ||||
|     if (id != 0 && id == g.DebugBreakItemId) | ||||
|     { | ||||
|         IM_DEBUG_BREAK(); | ||||
|         g.DebugBreakItemId = 0; | ||||
|     } | ||||
| } | ||||
|  | ||||
| ImGuiID ImGui::GetHoveredID() | ||||
| @@ -2979,6 +2969,15 @@ bool ImGui::ItemAdd(const ImRect& bb, ImGuiID id, const ImRect* nav_bb_arg) | ||||
|             if (g.NavWindow->RootWindowForNav == window->RootWindowForNav) | ||||
|                 if (window == g.NavWindow || ((window->Flags | g.NavWindow->Flags) & ImGuiWindowFlags_NavFlattened)) | ||||
|                     NavProcessItem(window, nav_bb_arg ? *nav_bb_arg : bb, id); | ||||
|  | ||||
|         // [DEBUG] Item Picker tool, when enabling the "extended" version we perform the check in ItemAdd() | ||||
| #ifdef IMGUI_DEBUG_TOOL_ITEM_PICKER_EX | ||||
|         if (id == g.DebugItemPickerBreakID) | ||||
|         { | ||||
|             IM_DEBUG_BREAK(); | ||||
|             g.DebugItemPickerBreakID = 0; | ||||
|         } | ||||
| #endif | ||||
|     } | ||||
|  | ||||
|     window->DC.LastItemId = id; | ||||
| @@ -3067,6 +3066,17 @@ bool ImGui::ItemHoverable(const ImRect& bb, ImGuiID id) | ||||
|         return false; | ||||
|  | ||||
|     SetHoveredID(id); | ||||
|  | ||||
|     // [DEBUG] Item Picker tool! | ||||
|     // We perform the check here because SetHoveredID() is not frequently called (1~ time a frame), making | ||||
|     // the cost of this tool near-zero. We can get slightly better call-stack and support picking non-hovered | ||||
|     // items if we perform the test in ItemAdd(), but that would incur a small runtime cost. | ||||
|     // #define IMGUI_DEBUG_TOOL_ITEM_PICKER_EX in imconfig.h if you want this check to also be performed in ItemAdd(). | ||||
|     if (g.DebugItemPickerActive && g.HoveredIdPreviousFrame == id) | ||||
|         GetForegroundDrawList()->AddRect(bb.Min, bb.Max, IM_COL32(255, 255, 0, 255)); | ||||
|     if (g.DebugItemPickerBreakID == id) | ||||
|         IM_DEBUG_BREAK(); | ||||
|  | ||||
|     return true; | ||||
| } | ||||
|  | ||||
| @@ -3787,6 +3797,27 @@ void ImGui::NewFrame() | ||||
|     g.BeginPopupStack.resize(0); | ||||
|     ClosePopupsOverWindow(g.NavWindow, false); | ||||
|  | ||||
|     // [DEBUG] Item picker tool - start with DebugStartItemPicker() - useful to visually select an item and break into its call-stack. | ||||
|     g.DebugItemPickerBreakID = 0; | ||||
|     if (g.DebugItemPickerActive) | ||||
|     { | ||||
|         const ImGuiID hovered_id = g.HoveredIdPreviousFrame; | ||||
|         ImGui::SetMouseCursor(ImGuiMouseCursor_Hand); | ||||
|         if (ImGui::IsKeyPressedMap(ImGuiKey_Escape)) | ||||
|             g.DebugItemPickerActive = false; | ||||
|         if (ImGui::IsMouseClicked(0) && hovered_id) | ||||
|         { | ||||
|             g.DebugItemPickerBreakID = hovered_id; | ||||
|             g.DebugItemPickerActive = false; | ||||
|         } | ||||
|         ImGui::SetNextWindowBgAlpha(0.60f); | ||||
|         ImGui::BeginTooltip(); | ||||
|         ImGui::Text("HoveredId: 0x%08X", hovered_id); | ||||
|         ImGui::Text("Press ESC to abort picking."); | ||||
|         ImGui::TextColored(GetStyleColorVec4(hovered_id ? ImGuiCol_Text : ImGuiCol_TextDisabled), "Click to break in debugger!"); | ||||
|         ImGui::EndTooltip(); | ||||
|     } | ||||
|  | ||||
|     // Create implicit/fallback window - which we will only render it if the user has added something to it. | ||||
|     // We don't use "Debug" to avoid colliding with user trying to create a "Debug" window with custom flags. | ||||
|     // This fallback is particularly important as it avoid ImGui:: calls from crashing. | ||||
| @@ -9801,27 +9832,9 @@ void ImGui::ShowMetricsWindow(bool* p_open) | ||||
|  | ||||
|     if (ImGui::TreeNode("Tools")) | ||||
|     { | ||||
|         static bool picking_enabled = false; | ||||
|         // The Item Picker tool is super useful to visually select an item and break into the call-stack of where it was submitted. | ||||
|         if (ImGui::Button("Item Picker..")) | ||||
|             picking_enabled = true; | ||||
|         if (picking_enabled) | ||||
|         { | ||||
|             const ImGuiID hovered_id = g.HoveredIdPreviousFrame; | ||||
|             ImGui::SetMouseCursor(ImGuiMouseCursor_Hand); | ||||
|             if (ImGui::IsKeyPressedMap(ImGuiKey_Escape)) | ||||
|                 picking_enabled = false; | ||||
|             if (ImGui::IsMouseClicked(0) && hovered_id) | ||||
|             { | ||||
|                 g.DebugBreakItemId = hovered_id; | ||||
|                 picking_enabled = false; | ||||
|             } | ||||
|             ImGui::SetNextWindowBgAlpha(0.5f); | ||||
|             ImGui::BeginTooltip(); | ||||
|             ImGui::Text("HoveredId: 0x%08X", hovered_id); | ||||
|             ImGui::Text("Press ESC to abort picking."); | ||||
|             ImGui::TextColored(GetStyleColorVec4(hovered_id ? ImGuiCol_Text : ImGuiCol_TextDisabled), "Click to break in debugger!"); | ||||
|             ImGui::EndTooltip(); | ||||
|         } | ||||
|             ImGui::DebugStartItemPicker(); | ||||
|  | ||||
|         ImGui::Checkbox("Show windows begin order", &show_windows_begin_order); | ||||
|         ImGui::Checkbox("Show windows rectangles", &show_windows_rects); | ||||
|   | ||||
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