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	Metrics: Extracted most functions.
+ avoid using full namesapce prefix
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		| @@ -101,6 +101,7 @@ struct ImGuiInputTextState;         // Internal state of the currently focused/e | ||||
| struct ImGuiLastItemDataBackup;     // Backup and restore IsItemHovered() internal data | ||||
| struct ImGuiMenuColumns;            // Simple column measurement, currently used for MenuItem() only | ||||
| struct ImGuiNavMoveResult;          // Result of a gamepad/keyboard directional navigation move query result | ||||
| struct ImGuiMetricsConfig;          // Storage for ShowMetricsWindow() and DebugNodeXXX() functions | ||||
| struct ImGuiNextWindowData;         // Storage for SetNextWindow** functions | ||||
| struct ImGuiNextItemData;           // Storage for SetNextItem** functions | ||||
| struct ImGuiPopupData;              // Storage for current popup stack | ||||
| @@ -1101,6 +1102,28 @@ struct ImGuiSettingsHandler | ||||
|     ImGuiSettingsHandler() { memset(this, 0, sizeof(*this)); } | ||||
| }; | ||||
|  | ||||
| struct ImGuiMetricsConfig | ||||
| { | ||||
|     bool        ShowWindowsRects; | ||||
|     bool        ShowWindowsBeginOrder; | ||||
|     bool        ShowTablesRects; | ||||
|     bool        ShowDrawCmdMesh; | ||||
|     bool        ShowDrawCmdBoundingBoxes; | ||||
|     int         ShowWindowsRectsType; | ||||
|     int         ShowTablesRectsType; | ||||
|  | ||||
|     ImGuiMetricsConfig() | ||||
|     { | ||||
|         ShowWindowsRects = false; | ||||
|         ShowWindowsBeginOrder = false; | ||||
|         ShowTablesRects = false; | ||||
|         ShowDrawCmdMesh = true; | ||||
|         ShowDrawCmdBoundingBoxes = true; | ||||
|         ShowWindowsRectsType = -1; | ||||
|         ShowTablesRectsType = -1; | ||||
|     } | ||||
| }; | ||||
|  | ||||
| //----------------------------------------------------------------------------- | ||||
| // [SECTION] Generic context hooks | ||||
| //----------------------------------------------------------------------------- | ||||
| @@ -1336,6 +1359,7 @@ struct ImGuiContext | ||||
|     // Debug Tools | ||||
|     bool                    DebugItemPickerActive;              // Item picker is active (started with DebugStartItemPicker()) | ||||
|     ImGuiID                 DebugItemPickerBreakId;             // Will call IM_DEBUG_BREAK() when encountering this id | ||||
|     ImGuiMetricsConfig      DebugMetricsConfig; | ||||
|  | ||||
|     // Misc | ||||
|     float                   FramerateSecPerFrame[120];          // Calculate estimate of framerate for user over the last 2 seconds. | ||||
| @@ -2070,6 +2094,15 @@ namespace ImGui | ||||
|     inline void             DebugDrawItemRect(ImU32 col = IM_COL32(255,0,0,255))    { ImGuiContext& g = *GImGui; ImGuiWindow* window = g.CurrentWindow; GetForegroundDrawList(window)->AddRect(window->DC.LastItemRect.Min, window->DC.LastItemRect.Max, col); } | ||||
|     inline void             DebugStartItemPicker()                                  { ImGuiContext& g = *GImGui; g.DebugItemPickerActive = true; } | ||||
|  | ||||
|     IMGUI_API void          DebugNodeColumns(ImGuiColumns* columns); | ||||
|     IMGUI_API void          DebugNodeDrawList(ImGuiWindow* window, const ImDrawList* draw_list, const char* label); | ||||
|     IMGUI_API void          DebugNodeDrawCmdShowMeshAndBoundingBox(ImGuiWindow* window, const ImDrawList* draw_list, const ImDrawCmd* draw_cmd, bool show_mesh, bool show_aabb); | ||||
|     IMGUI_API void          DebugNodeStorage(ImGuiStorage* storage, const char* label); | ||||
|     IMGUI_API void          DebugNodeTabBar(ImGuiTabBar* tab_bar, const char* label); | ||||
|     IMGUI_API void          DebugNodeWindow(ImGuiWindow* window, const char* label); | ||||
|     IMGUI_API void          DebugNodeWindowSettings(ImGuiWindowSettings* settings); | ||||
|     IMGUI_API void          DebugNodeWindowsList(ImVector<ImGuiWindow*>* windows, const char* label); | ||||
|  | ||||
| } // namespace ImGui | ||||
|  | ||||
| // ImFontAtlas internals | ||||
|   | ||||
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