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Examples: Emscripten+WebGPU: Fix for latest spec rename of WGPURenderPassColorAttachment::clearColor to ::clearValue (#3632)
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@ -99,7 +99,7 @@ Other Changes:
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- Backends: SDL: Added support for extra mouse buttons (SDL_BUTTON_X1/SDL_BUTTON_X2). (#5125) [@sgiurgiu]
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- Backends: SDL: Added support for extra mouse buttons (SDL_BUTTON_X1/SDL_BUTTON_X2). (#5125) [@sgiurgiu]
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- Backends: SDL, OpenGL3: Fixes to facilitate building on AmigaOS4. (#5190) [@afxgroup]
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- Backends: SDL, OpenGL3: Fixes to facilitate building on AmigaOS4. (#5190) [@afxgroup]
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- Backends: OSX: Monitor NSKeyUp events to catch missing keyUp for key when user press Cmd + key (#5128) [@thedmd]
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- Backends: OSX: Monitor NSKeyUp events to catch missing keyUp for key when user press Cmd + key (#5128) [@thedmd]
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- Examples: Emscripten: Fix building for latest Emscripten specs. (#3632)
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- Examples: Emscripten+WebGPU: Fix building for latest WebGPU specs. (#3632)
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-----------------------------------------------------------------------
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-----------------------------------------------------------------------
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@ -205,7 +205,7 @@ static void main_loop(void* window)
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WGPURenderPassColorAttachment color_attachments = {};
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WGPURenderPassColorAttachment color_attachments = {};
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color_attachments.loadOp = WGPULoadOp_Clear;
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color_attachments.loadOp = WGPULoadOp_Clear;
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color_attachments.storeOp = WGPUStoreOp_Store;
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color_attachments.storeOp = WGPUStoreOp_Store;
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color_attachments.clearColor = { clear_color.x * clear_color.w, clear_color.y * clear_color.w, clear_color.z * clear_color.w, clear_color.w };
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color_attachments.clearValue = { clear_color.x * clear_color.w, clear_color.y * clear_color.w, clear_color.z * clear_color.w, clear_color.w };
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color_attachments.view = wgpuSwapChainGetCurrentTextureView(wgpu_swap_chain);
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color_attachments.view = wgpuSwapChainGetCurrentTextureView(wgpu_swap_chain);
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WGPURenderPassDescriptor render_pass_desc = {};
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WGPURenderPassDescriptor render_pass_desc = {};
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render_pass_desc.colorAttachmentCount = 1;
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render_pass_desc.colorAttachmentCount = 1;
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