mirror of
https://github.com/Drezil/imgui.git
synced 2024-11-25 21:17:01 +00:00
Log depth padding relative to start depth. Tree node and headers looking better when logged to text. Added LogText().
This commit is contained in:
parent
886d954e3d
commit
036a153cf4
87
imgui.cpp
87
imgui.cpp
@ -861,6 +861,7 @@ struct ImGuiState
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bool LogEnabled;
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FILE* LogFile;
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ImGuiTextBuffer* LogClipboard; // pointer so our GImGui static constructor doesn't call heap allocators.
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int LogStartDepth;
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int LogAutoExpandMaxDepth;
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ImGuiState()
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@ -887,6 +888,7 @@ struct ImGuiState
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PrivateClipboard = NULL;
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LogEnabled = false;
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LogFile = NULL;
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LogStartDepth = 0;
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LogAutoExpandMaxDepth = 2;
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LogClipboard = NULL;
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}
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@ -1158,23 +1160,24 @@ bool ImGuiTextFilter::PassFilter(const char* val) const
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//-----------------------------------------------------------------------------
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// Helper: Text buffer for logging/accumulating text
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void ImGuiTextBuffer::append(const char* fmt, ...)
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void ImGuiTextBuffer::appendv(const char* fmt, va_list args)
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{
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va_list args;
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va_start(args, fmt);
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int len = vsnprintf(NULL, 0, fmt, args);
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va_end(args);
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int len = vsnprintf(NULL, 0, fmt, args); // FIXME-OPT: could do a first pass write attempt, likely successful on first pass.
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if (len <= 0)
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return;
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const size_t write_off = Buf.size();
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if (write_off + (size_t)len >= Buf.capacity())
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Buf.reserve(Buf.capacity() * 2);
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Buf.resize(write_off + (size_t)len);
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va_start(args, fmt);
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ImFormatStringV(&Buf[write_off] - 1, (size_t)len+1, fmt, args);
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}
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void ImGuiTextBuffer::append(const char* fmt, ...)
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{
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va_list args;
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va_start(args, fmt);
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appendv(fmt, args);
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va_end(args);
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}
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@ -1764,7 +1767,27 @@ static const char* FindTextDisplayEnd(const char* text, const char* text_end =
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return text_display_end;
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}
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// Log ImGui display into text output (tty or file or clipboard)
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// Pass text data straight to log (without being displayed)
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void ImGui::LogText(const char* fmt, ...)
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{
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ImGuiState& g = GImGui;
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if (!g.LogEnabled)
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return;
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va_list args;
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va_start(args, fmt);
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if (g.LogFile)
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{
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vfprintf(g.LogFile, fmt, args);
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}
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else
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{
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g.LogClipboard->appendv(fmt, args);
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}
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va_end(args);
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}
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// Internal version that takes a position to decide on newline placement and pad items according to their depth.
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static void LogText(const ImVec2& ref_pos, const char* text, const char* text_end)
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{
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ImGuiState& g = GImGui;
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@ -1777,7 +1800,9 @@ static void LogText(const ImVec2& ref_pos, const char* text, const char* text_en
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window->DC.LogLineHeight = ref_pos.y;
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const char* text_remaining = text;
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const int tree_depth = window->DC.TreeDepth;
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if (g.LogStartDepth > window->DC.TreeDepth) // Re-adjust padding if we have popped out of our starting depth
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g.LogStartDepth = window->DC.TreeDepth;
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const int tree_depth = (window->DC.TreeDepth - g.LogStartDepth);
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while (true)
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{
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const char* line_end = text_remaining;
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@ -1799,20 +1824,10 @@ static void LogText(const ImVec2& ref_pos, const char* text, const char* text_en
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if (line_end != NULL && !(is_last_line && (line_end - text_remaining)==0))
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{
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const int char_count = (int)(line_end - text_remaining);
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if (g.LogFile)
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{
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if (log_new_line || !is_first_line)
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fprintf(g.LogFile, "\n%*s%.*s", tree_depth*4, "", char_count, text_remaining);
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else
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fprintf(g.LogFile, " %.*s", char_count, text_remaining);
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}
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if (log_new_line || !is_first_line)
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ImGui::LogText("\n%*s%.*s", tree_depth*4, "", char_count, text_remaining);
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else
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{
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if (log_new_line || !is_first_line)
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g.LogClipboard->append("\n%*s%.*s", tree_depth*4, "", char_count, text_remaining);
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else
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g.LogClipboard->append(" %.*s", char_count, text_remaining);
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}
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ImGui::LogText(" %.*s", char_count, text_remaining);
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}
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if (is_last_line)
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@ -3434,10 +3449,13 @@ static bool CloseWindowButton(bool* p_opened)
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void ImGui::LogToTTY(int max_depth)
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{
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ImGuiState& g = GImGui;
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ImGuiWindow* window = GetCurrentWindow();
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if (g.LogEnabled)
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return;
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g.LogEnabled = true;
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g.LogFile = stdout;
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g.LogStartDepth = window->DC.TreeDepth;
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if (max_depth >= 0)
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g.LogAutoExpandMaxDepth = max_depth;
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}
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@ -3446,12 +3464,15 @@ void ImGui::LogToTTY(int max_depth)
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void ImGui::LogToFile(int max_depth, const char* filename)
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{
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ImGuiState& g = GImGui;
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ImGuiWindow* window = GetCurrentWindow();
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if (g.LogEnabled)
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return;
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if (!filename)
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filename = g.IO.LogFilename;
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g.LogEnabled = true;
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g.LogFile = fopen(filename, "at");
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g.LogStartDepth = window->DC.TreeDepth;
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if (max_depth >= 0)
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g.LogAutoExpandMaxDepth = max_depth;
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}
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@ -3459,11 +3480,14 @@ void ImGui::LogToFile(int max_depth, const char* filename)
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// Start logging ImGui output to clipboard
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void ImGui::LogToClipboard(int max_depth)
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{
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ImGuiWindow* window = GetCurrentWindow();
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ImGuiState& g = GImGui;
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if (g.LogEnabled)
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return;
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g.LogEnabled = true;
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g.LogFile = NULL;
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g.LogStartDepth = window->DC.TreeDepth;
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if (max_depth >= 0)
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g.LogAutoExpandMaxDepth = max_depth;
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}
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@ -3473,10 +3497,11 @@ void ImGui::LogFinish()
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ImGuiState& g = GImGui;
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if (!g.LogEnabled)
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return;
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ImGui::LogText("\n");
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g.LogEnabled = false;
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if (g.LogFile != NULL)
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{
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fprintf(g.LogFile, "\n");
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if (g.LogFile == stdout)
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fflush(g.LogFile);
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else
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@ -3485,7 +3510,6 @@ void ImGui::LogFinish()
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}
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if (g.LogClipboard->size() > 1)
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{
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g.LogClipboard->append("\n");
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if (g.IO.SetClipboardTextFn)
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g.IO.SetClipboardTextFn(g.LogClipboard->begin());
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g.LogClipboard->clear();
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@ -3591,7 +3615,18 @@ bool ImGui::CollapsingHeader(const char* label, const char* str_id, const bool d
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// Framed type
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RenderFrame(bb.Min, bb.Max, col, true);
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RenderCollapseTriangle(bb.Min + style.FramePadding, opened, 1.0f, true);
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if (g.LogEnabled)
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{
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// NB: '##' is normally used to hide text (as a library-wide feature), so we need to specify the text range to make sure the ## aren't stripped out here.
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const char log_prefix[] = "\n##";
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LogText(bb.Min + style.FramePadding, log_prefix, log_prefix+3);
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}
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RenderText(bb.Min + style.FramePadding + ImVec2(window->FontSize() + style.FramePadding.x*2,0), label);
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if (g.LogEnabled)
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{
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const char log_suffix[] = "##";
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LogText(bb.Min + style.FramePadding, log_suffix, log_suffix+2);
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}
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}
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else
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{
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@ -3599,6 +3634,8 @@ bool ImGui::CollapsingHeader(const char* label, const char* str_id, const bool d
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if ((held && hovered) || hovered)
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RenderFrame(bb.Min, bb.Max, col, false);
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RenderCollapseTriangle(bb.Min + ImVec2(style.FramePadding.x, window->FontSize()*0.15f), opened, 0.70f, false);
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if (g.LogEnabled)
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LogText(bb.Min, ">");
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RenderText(bb.Min + ImVec2(window->FontSize() + style.FramePadding.x*2,0), label);
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}
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2
imgui.h
2
imgui.h
@ -286,6 +286,7 @@ namespace ImGui
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IMGUI_API void LogToClipboard(int max_depth = -1); // start logging to OS clipboard
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IMGUI_API void LogFinish(); // stop logging (close file, etc.)
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IMGUI_API void LogButtons(); // helper to display buttons for logging to tty/file/clipboard
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IMGUI_API void LogText(const char* fmt, ...); // pass text data straight to log (without being displayed)
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// Utilities
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IMGUI_API bool IsItemHovered(); // was the last item active area hovered by mouse?
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@ -605,6 +606,7 @@ struct ImGuiTextBuffer
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bool empty() { return Buf.empty(); }
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void clear() { Buf.clear(); Buf.push_back(0); }
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IMGUI_API void append(const char* fmt, ...);
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IMGUI_API void appendv(const char* fmt, va_list args);
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};
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// Helper: Key->value storage
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