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https://github.com/Drezil/imgui.git
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Fixed IsItemHovered() - part of the processing has to be done in ItemAdd() because the widget may alter clipping rectangle temporarily.
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parent
fafe65a8fc
commit
0106dcbd02
12
imgui.cpp
12
imgui.cpp
@ -1952,12 +1952,16 @@ bool ImGui::ItemAdd(const ImRect& bb, const ImGuiID* id)
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{
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{
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ImGuiContext& g = *GImGui;
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ImGuiContext& g = *GImGui;
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ImGuiWindow* window = g.CurrentWindow;
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ImGuiWindow* window = g.CurrentWindow;
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const bool is_clipped = IsClippedEx(bb, id, false);
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window->DC.LastItemId = id ? *id : 0;
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window->DC.LastItemId = id ? *id : 0;
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window->DC.LastItemRect = bb;
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window->DC.LastItemRect = bb;
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if (IsClippedEx(bb, id, false))
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window->DC.LastItemRectHoveredRect = false;
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if (is_clipped)
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return false;
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return false;
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//if (g.IO.KeyAlt) window->DrawList->AddRect(bb.Min, bb.Max, IM_COL32(255,255,0,120)); // [DEBUG]
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//if (g.IO.KeyAlt) window->DrawList->AddRect(bb.Min, bb.Max, IM_COL32(255,255,0,120)); // [DEBUG]
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// We need to calculate this now to take account of the current clipping rectangle (as items like Selectable may change them)
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window->DC.LastItemRectHoveredRect = IsMouseHoveringRect(bb.Min, bb.Max);
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return true;
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return true;
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}
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}
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@ -1968,12 +1972,12 @@ bool ImGui::IsItemHovered()
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ImGuiContext& g = *GImGui;
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ImGuiContext& g = *GImGui;
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ImGuiWindow* window = g.CurrentWindow;
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ImGuiWindow* window = g.CurrentWindow;
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if (!window->DC.LastItemRectHoveredRect)
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return false;
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if (g.HoveredWindow != window)
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if (g.HoveredWindow != window)
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return false;
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return false;
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if (g.ActiveId != 0 && g.ActiveId != window->DC.LastItemId && !g.ActiveIdAllowOverlap && g.ActiveId != window->MoveId)
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if (g.ActiveId != 0 && g.ActiveId != window->DC.LastItemId && !g.ActiveIdAllowOverlap && g.ActiveId != window->MoveId)
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return false;
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return false;
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if (!IsMouseHoveringRect(window->DC.LastItemRect.Min, window->DC.LastItemRect.Max))
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return false;
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if (!IsWindowContentHoverable(window))
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if (!IsWindowContentHoverable(window))
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return false;
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return false;
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return true;
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return true;
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@ -1982,7 +1986,7 @@ bool ImGui::IsItemHovered()
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bool ImGui::IsItemRectHovered()
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bool ImGui::IsItemRectHovered()
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{
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{
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ImGuiWindow* window = GetCurrentWindowRead();
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ImGuiWindow* window = GetCurrentWindowRead();
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return IsMouseHoveringRect(window->DC.LastItemRect.Min, window->DC.LastItemRect.Max);
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return window->DC.LastItemRectHoveredRect;
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}
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}
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// Internal facing ItemHoverable() used when submitting widgets. Differs slightly from IsItemHovered().
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// Internal facing ItemHoverable() used when submitting widgets. Differs slightly from IsItemHovered().
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@ -1505,7 +1505,7 @@ void ImGui::ShowTestWindow(bool* p_open)
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ImGui::Text("ID"); ImGui::NextColumn();
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ImGui::Text("ID"); ImGui::NextColumn();
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ImGui::Text("Name"); ImGui::NextColumn();
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ImGui::Text("Name"); ImGui::NextColumn();
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ImGui::Text("Path"); ImGui::NextColumn();
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ImGui::Text("Path"); ImGui::NextColumn();
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ImGui::Text("Flags"); ImGui::NextColumn();
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ImGui::Text("Hovered"); ImGui::NextColumn();
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ImGui::Separator();
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ImGui::Separator();
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const char* names[3] = { "One", "Two", "Three" };
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const char* names[3] = { "One", "Two", "Three" };
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const char* paths[3] = { "/path/one", "/path/two", "/path/three" };
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const char* paths[3] = { "/path/one", "/path/two", "/path/three" };
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@ -1516,10 +1516,11 @@ void ImGui::ShowTestWindow(bool* p_open)
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sprintf(label, "%04d", i);
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sprintf(label, "%04d", i);
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if (ImGui::Selectable(label, selected == i, ImGuiSelectableFlags_SpanAllColumns))
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if (ImGui::Selectable(label, selected == i, ImGuiSelectableFlags_SpanAllColumns))
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selected = i;
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selected = i;
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bool hovered = ImGui::IsItemHovered();
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ImGui::NextColumn();
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ImGui::NextColumn();
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ImGui::Text(names[i]); ImGui::NextColumn();
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ImGui::Text(names[i]); ImGui::NextColumn();
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ImGui::Text(paths[i]); ImGui::NextColumn();
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ImGui::Text(paths[i]); ImGui::NextColumn();
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ImGui::Text("...."); ImGui::NextColumn();
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ImGui::Text("%d", hovered); ImGui::NextColumn();
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}
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}
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ImGui::Columns(1);
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ImGui::Columns(1);
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ImGui::Separator();
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ImGui::Separator();
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@ -600,6 +600,7 @@ struct IMGUI_API ImGuiDrawContext
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int TreeDepth;
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int TreeDepth;
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ImGuiID LastItemId;
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ImGuiID LastItemId;
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ImRect LastItemRect;
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ImRect LastItemRect;
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bool LastItemRectHoveredRect;
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bool MenuBarAppending;
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bool MenuBarAppending;
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float MenuBarOffsetX;
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float MenuBarOffsetX;
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ImVector<ImGuiWindow*> ChildWindows;
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ImVector<ImGuiWindow*> ChildWindows;
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@ -639,7 +640,8 @@ struct IMGUI_API ImGuiDrawContext
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LogLinePosY = -1.0f;
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LogLinePosY = -1.0f;
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TreeDepth = 0;
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TreeDepth = 0;
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LastItemId = 0;
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LastItemId = 0;
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LastItemRect = ImRect(0.0f,0.0f,0.0f,0.0f);
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LastItemRect = ImRect();
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LastItemRectHoveredRect = false;
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MenuBarAppending = false;
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MenuBarAppending = false;
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MenuBarOffsetX = 0.0f;
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MenuBarOffsetX = 0.0f;
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StateStorage = NULL;
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StateStorage = NULL;
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