mirror of
https://github.com/Drezil/imgui.git
synced 2024-11-30 07:16:35 +00:00
109 lines
3.5 KiB
YAML
109 lines
3.5 KiB
YAML
|
name: build
|
||
|
|
||
|
on: [push, pull_request]
|
||
|
|
||
|
jobs:
|
||
|
Windows:
|
||
|
runs-on: windows-2019
|
||
|
env:
|
||
|
MSBUILD_PATH: C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\MSBuild\Current\Bin\
|
||
|
steps:
|
||
|
- uses: actions/checkout@v1
|
||
|
with:
|
||
|
fetch-depth: 1
|
||
|
|
||
|
- name: Fix Projects
|
||
|
shell: powershell
|
||
|
run: |
|
||
|
# Replace v110 toolset with v142. Only v141 and v142 toolsets are available on CI workers.
|
||
|
# Replace 8.1 platform sdk with 10.0.18362.0. Workers do not contain legacy SDKs.
|
||
|
# WARNING: This will need updating if toolset/sdk change in project files!
|
||
|
gci -recurse -filter "*.vcxproj" | ForEach-Object {
|
||
|
(Get-Content $_.FullName) -Replace "<PlatformToolset>v110</PlatformToolset>","<PlatformToolset>v142</PlatformToolset>" -Replace "<WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>","<WindowsTargetPlatformVersion>10.0.18362.0</WindowsTargetPlatformVersion>" | Set-Content -Path $_.FullName
|
||
|
}
|
||
|
|
||
|
- name: Build x86
|
||
|
shell: cmd
|
||
|
run: |
|
||
|
"%MSBUILD_PATH%\MSBuild.exe" /p:Platform=Win32 /p:Configuration=Release examples/imgui_examples.sln
|
||
|
|
||
|
- name: Build x64
|
||
|
shell: cmd
|
||
|
run: |
|
||
|
"%MSBUILD_PATH%\MSBuild.exe" /p:Platform=x64 /p:Configuration=Release examples/imgui_examples.sln
|
||
|
|
||
|
Linux:
|
||
|
runs-on: ubuntu-18.04
|
||
|
steps:
|
||
|
- uses: actions/checkout@v1
|
||
|
with:
|
||
|
fetch-depth: 1
|
||
|
|
||
|
- name: Install Dependencies
|
||
|
run: |
|
||
|
sudo apt-get update
|
||
|
sudo apt-get install -y libglfw3-dev libsdl2-dev
|
||
|
|
||
|
- name: Build
|
||
|
run: |
|
||
|
make -C examples/example_null
|
||
|
make -C examples/example_glfw_opengl2
|
||
|
make -C examples/example_glfw_opengl3
|
||
|
make -C examples/example_sdl_opengl2
|
||
|
make -C examples/example_sdl_opengl3
|
||
|
|
||
|
MacOS:
|
||
|
runs-on: macOS-10.14
|
||
|
steps:
|
||
|
- uses: actions/checkout@v1
|
||
|
with:
|
||
|
fetch-depth: 1
|
||
|
|
||
|
- name: Install Dependencies
|
||
|
run: |
|
||
|
brew install glfw3
|
||
|
brew install sdl2
|
||
|
|
||
|
- name: Build
|
||
|
run: |
|
||
|
make -C examples/example_null
|
||
|
make -C examples/example_glfw_opengl2
|
||
|
make -C examples/example_glfw_opengl3
|
||
|
make -C examples/example_glfw_metal
|
||
|
make -C examples/example_sdl_opengl2
|
||
|
make -C examples/example_sdl_opengl3
|
||
|
xcodebuild -project examples/example_apple_metal/example_apple_metal.xcodeproj -target example_apple_metal_macos
|
||
|
xcodebuild -project examples/example_apple_opengl2/example_apple_opengl2.xcodeproj -target example_osx_opengl2
|
||
|
|
||
|
iOS:
|
||
|
runs-on: macOS-10.14
|
||
|
steps:
|
||
|
- uses: actions/checkout@v1
|
||
|
with:
|
||
|
fetch-depth: 1
|
||
|
|
||
|
- name: Build
|
||
|
run: |
|
||
|
# Code signing is required, but we disable it because it is irrelevant for CI builds.
|
||
|
xcodebuild -project examples/example_apple_metal/example_apple_metal.xcodeproj -target example_apple_metal_ios CODE_SIGN_IDENTITY="" CODE_SIGNING_REQUIRED=NO CODE_SIGNING_ALLOWED=NO
|
||
|
|
||
|
Emscripten:
|
||
|
runs-on: ubuntu-18.04
|
||
|
steps:
|
||
|
- uses: actions/checkout@v1
|
||
|
with:
|
||
|
fetch-depth: 1
|
||
|
|
||
|
- name: Install Dependencies
|
||
|
run: |
|
||
|
wget -q https://s3.amazonaws.com/mozilla-games/emscripten/releases/emsdk-portable.tar.gz
|
||
|
tar -xvf emsdk-portable.tar.gz
|
||
|
emsdk-portable/emsdk update
|
||
|
emsdk-portable/emsdk install latest
|
||
|
emsdk-portable/emsdk activate latest
|
||
|
|
||
|
- name: Build
|
||
|
run: |
|
||
|
source emsdk-portable/emsdk_env.sh
|
||
|
make -C examples/example_emscripten
|