# camera: eye, center, up, fovy, width, height camera 5 2 5 0 0 0 0 1 0 45 500 500 # recursion depth depth 1 # background color background 1 1 1 # global ambient light ambience 0.2 0.2 0.2 # light: position and color light -1 10 -1 1.0 0.2 0.2 light 10 0 5 0.2 0.2 1.0 # mesh: filename, FLAT/SMOOTH, material mesh cube.off FLAT 0.5 0.5 0.5 0.5 0.5 0.5 0.0 0.0 0.0 0.0 0.0 #mesh cube.off PHONG 0.5 0.5 0.5 0.5 0.5 0.5 0.0 0.0 0.0 0.0 0.0