# htrace - a raytracer in Haskell This is a little raytracer that i write/wrote for the lecture computergraphics in the winter 14/15. ## Compiling ```bash # clone the repository git clone https://github.com/Drezil/htrace # init a cabal sandbox for the dependencies cabal sandbox init # download & build dependencies cabal install --only-dependencies # build the program cabal build # run ./raytrace.sh scenes/spheres/spheres.sce ``` If the building fails with some llvm-related errer you don't seem to have LLVM installed. Either install llvm (libghc-llvm-base-dev for ubuntu) or remove the ```-fllvm```-flag from the ghc-options in the raytrace.cabal.