# camera: eye, center, up, fovy, width, height camera 280 66 -700 430 50 -670 0 1 0 45 500 500 # recursion depth depth 1 # background color background 0 0 0 # global ambient light ambience 0.2 0.2 0.2 # light: position and color light 400 120 -660 1.0 1.0 1.0 25 # meshes: filename, shading, material mesh glas.off FLAT 0.8 0.8 0.9 0.8 0.8 0.9 0.9 0.9 0.9 100.0 0.5 mesh fenster.off FLAT 0.1 0.1 0.1 0.3 0.3 0.3 0.0 0.0 0.0 1.0 0.0 mesh stuhl_beine.off PHONG 0.4 0.4 0.4 0.4 0.4 0.4 0.0 0.0 0.0 1.0 0.0 mesh stuhl_polster.off PHONG 0.2 0.2 0.7 0.2 0.2 0.7 0.0 0.0 0.0 1.0 0.0 mesh heizung.off FLAT 0.1 0.3 0.1 0.1 0.3 0.1 0.2 0.4 0.2 1.0 0.0 mesh saeulen.off FLAT 0.2 0.2 0.2 0.2 0.2 0.2 0.0 0.0 0.0 1.0 0.0 mesh boden.off FLAT 0.2 0.1 0.1 0.2 0.1 0.1 0.0 0.0 0.0 1.0 0.0 mesh tisch_beine.off FLAT 0.1 0.1 0.1 0.5 0.5 0.5 1.0 1.0 1.0 100.0 0.0 mesh tisch.off FLAT 0.8 0.8 0.5 0.8 0.8 0.5 0.9 0.9 0.9 10.0 0.0 mesh schraenke.off FLAT 0.8 0.8 0.5 0.8 0.8 0.5 0.9 0.9 0.9 10.0 0.0 mesh griffe.off FLAT 0.1 0.1 0.1 0.3 0.3 0.3 0.0 0.0 0.0 1.0 0.0 mesh wand.off FLAT 0.8 0.8 0.8 0.9 0.9 0.9 0.0 0.0 0.0 1.0 0.0