cabal-version: 3.0 name: dear-imgui version: 2.1.0 author: Oliver Charles maintainer: ollie@ocharles.org.uk, aenor.realm@gmail.com license: BSD-3-Clause category: Graphics synopsis: Haskell bindings for Dear ImGui. description: The package supports multiple rendering backends. Set package flags according to your needs. build-type: Simple extra-source-files: README.md, ChangeLog.md extra-source-files: imgui/*.h, imgui/backends/*.h, imgui/backends/*.mm, imgui/imconfig.h, imgui/LICENSE.txt common exe-flags if flag(debug) if os(linux) ghc-options: -Wall -g -rtsopts -dcore-lint -debug cc-options: -g -O0 -fsanitize=address -fno-omit-frame-pointer cxx-options: -g -O0 -fsanitize=address -fno-omit-frame-pointer -std=c++11 if os(darwin) ghc-options: -Wall -g -rtsopts -dcore-lint -debug cc-options: -g -O0 -fsanitize=address -fno-omit-frame-pointer cxx-options: -g -O0 -fsanitize=address -fno-omit-frame-pointer -std=c++11 if os(windows) ghc-options: -Wall -g -rtsopts -dcore-lint -debug cc-options: -g -O0 cxx-options: -g -O0 -std=c++11 else if os(linux) ghc-options: -Wall -O2 cc-options: -O2 cxx-options: -std=c++11 -O2 if os(darwin) ghc-options: -Wall -O2 cc-options: -O2 if os(windows) ghc-options: -Wall -O2 cc-options: -O2 source-repository head type: git location: https://github.com/haskell-game/dear-imgui.hs flag debug description: Enable debug mode. default: False manual: True flag opengl2 description: Enable OpenGL 2 backend. default: False manual: True flag opengl3 description: Enable OpenGL 3 backend. default: True manual: True flag vulkan description: Enable Vulkan backend. default: False manual: True flag sdl description: Enable SDL backend. default: True manual: True flag glfw description: Enable GLFW backend. default: False manual: True flag examples description: Build executable examples. default: False manual: True flag disable-obsolete description: Don't define obsolete functions/enums/behaviors. Consider enabling from time to time after updating to avoid using soon-to-be obsolete function/names. default: False manual: True flag use-wchar32 description: Use 32-bit for ImWchar (default is 16-bit) to support unicode planes 1-16. (e.g. point beyond 0xFFFF like emoticons, dingbats, symbols, shapes, ancient languages, etc...) default: True manual: True flag use-ImDrawIdx32 description: Use 32-bit vertex indices (default is 16-bit) is one way to allow large meshes with more than 64K vertices. Your renderer backend will need to support it (most example renderer backends support both 16/32-bit indices). Another way to allow large meshes while keeping 16-bit indices is to handle ImDrawCmd::VtxOffset in your renderer. Read about ImGuiBackendFlags_RendererHasVtxOffset for details. default: True manual: True common common build-depends: base >= 4.12 && < 4.17 default-language: Haskell2010 library import: common hs-source-dirs: src exposed-modules: DearImGui DearImGui.FontAtlas DearImGui.Internal.Text DearImGui.Raw DearImGui.Raw.DrawList DearImGui.Raw.Font DearImGui.Raw.Font.Config DearImGui.Raw.Font.GlyphRanges DearImGui.Raw.IO DearImGui.Raw.ListClipper other-modules: DearImGui.Context DearImGui.Enums DearImGui.Structs cxx-options: -std=c++11 cxx-sources: imgui/imgui.cpp imgui/imgui_demo.cpp imgui/imgui_draw.cpp imgui/imgui_tables.cpp imgui/imgui_widgets.cpp install-includes: imgui.h imgui_internal.h imstb_rectpack.h imstb_textedit.h imstb_truetype.h extra-libraries: stdc++ extra-bundled-libraries: HSdear-imgui-2.0.0-inplace include-dirs: imgui build-depends: dear-imgui-generator , containers , managed , inline-c , inline-c-cpp , StateVar , unliftio , vector , text if flag(disable-obsolete) cxx-options: -DIMGUI_DISABLE_OBSOLETE_FUNCTIONS if flag(use-wchar32) cxx-options: -DIMGUI_USE_WCHAR32 cpp-options: -DIMGUI_USE_WCHAR32 if flag(use-ImDrawIdx32) cxx-options: "-DImDrawIdx=unsigned int" cpp-options: "-DImDrawIdx=unsigned int" if flag(opengl2) exposed-modules: DearImGui.OpenGL2 cxx-sources: imgui/backends/imgui_impl_opengl2.cpp build-depends: gl if flag(opengl3) exposed-modules: DearImGui.OpenGL3 cxx-sources: imgui/backends/imgui_impl_opengl3.cpp pkgconfig-depends: glew if flag(vulkan) exposed-modules: DearImGui.Vulkan other-modules: DearImGui.Vulkan.Types build-depends: vulkan , unliftio cxx-sources: imgui/backends/imgui_impl_vulkan.cpp if os(windows) extra-libraries: vulkan-1 else if os(darwin) extra-libraries: vulkan else pkgconfig-depends: vulkan if flag(sdl) exposed-modules: DearImGui.SDL build-depends: sdl2 cxx-sources: imgui/backends/imgui_impl_sdl.cpp if os(windows) || os(darwin) extra-libraries: SDL2 else pkgconfig-depends: sdl2 if flag(opengl2) || flag(opengl3) exposed-modules: DearImGui.SDL.OpenGL if flag(vulkan) exposed-modules: DearImGui.SDL.Vulkan if flag(glfw) exposed-modules: DearImGui.GLFW build-depends: GLFW-b, bindings-GLFW cxx-sources: imgui/backends/imgui_impl_glfw.cpp if os(linux) || os(darwin) pkgconfig-depends: glfw3 if flag(opengl2) || flag(opengl3) exposed-modules: DearImGui.GLFW.OpenGL if flag(vulkan) exposed-modules: DearImGui.GLFW.Vulkan library dear-imgui-generator import: common hs-source-dirs: generator exposed-modules: DearImGui.Generator , DearImGui.Generator.Parser , DearImGui.Generator.Tokeniser , DearImGui.Generator.Types build-depends: template-haskell >= 2.15 && < 2.19 , containers ^>= 0.6.2.1 , directory >= 1.3 && < 1.4 , filepath >= 1.4 && < 1.5 , inline-c >= 0.9.0.0 && < 0.10 , megaparsec >= 9.0 && < 9.3 , parser-combinators >= 1.2.0 && < 1.4 , scientific >= 0.3.6.2 && < 0.3.8 , text >= 1.2.4 && < 2.1 , th-lift >= 0.7 && < 0.9 , transformers >= 0.5.6 && < 0.6 , unordered-containers >= 0.2.11 && < 0.3 executable test import: common, exe-flags main-is: Main.hs default-language: Haskell2010 if (!flag(examples) || !flag(sdl) || !flag(opengl2)) buildable: False else build-depends: base, sdl2, gl, dear-imgui, vector executable glfw import: common, exe-flags main-is: Main.hs hs-source-dirs: examples/glfw default-language: Haskell2010 if (!flag(examples) || !flag(glfw) || !flag(opengl3)) buildable: False else build-depends: base, GLFW-b, gl, dear-imgui, managed, text executable readme import: common, exe-flags main-is: Readme.hs hs-source-dirs: examples build-depends: sdl2, gl, dear-imgui, managed if (!flag(examples) || !flag(sdl) || !flag(opengl2)) buildable: False executable fonts import: common, exe-flags main-is: Main.hs hs-source-dirs: examples/fonts build-depends: sdl2, gl, dear-imgui, managed if (!flag(examples) || !flag(sdl) || !flag(opengl2)) buildable: False executable image import: common, exe-flags main-is: Image.hs hs-source-dirs: examples/sdl build-depends: sdl2, gl, dear-imgui, managed, vector if (!flag(examples) || !flag(sdl) || !flag(opengl2)) buildable: False executable vulkan import: common, exe-flags main-is: Main.hs other-modules: Attachments, Backend, Input, Util hs-source-dirs: examples/vulkan default-language: Haskell2010 if (!flag(examples) || !flag(sdl) || !flag(vulkan)) buildable: False else build-depends: dear-imgui , bytestring >= 0.10.10.0 && < 0.12 , containers ^>= 0.6.2.1 , logging-effect ^>= 1.3.12 , resourcet ^>= 1.2.4.2 , sdl2 ^>= 2.5.3.0 , text-short ^>= 0.1.3 , transformers ^>= 0.5.6.2 , unliftio >= 0.2.13 && < 0.2.19 , unliftio-core ^>= 0.2.0.1 , vector ^>= 0.12.1.2 , vulkan ^>= 3.9 , vulkan-utils ^>= 0.4.1 , VulkanMemoryAllocator , JuicyPixels