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Add functions for getting window position and size (#89)
- getWindowPos - getWindowSize - getWindowWidth - getWindowHeight Closes #88
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@ -49,6 +49,15 @@ module DearImGui
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, begin
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, Raw.end
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-- ** Utilities
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, Raw.getWindowPos
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, Raw.getWindowSize
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, Raw.getWindowWidth
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, Raw.getWindowHeight
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-- ** Manipulation
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, setNextWindowPos
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, setNextWindowSize
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, Raw.setNextWindowFullscreen
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@ -57,7 +66,7 @@ module DearImGui
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, setNextWindowCollapsed
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, setNextWindowBgAlpha
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-- * Child Windows
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-- ** Child Windows
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, withChild
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, withChildOpen
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, beginChild
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@ -43,6 +43,16 @@ module DearImGui.Raw
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-- * Windows
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, begin
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, end
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-- ** Utilities
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, getWindowPos
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, getWindowSize
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, getWindowWidth
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, getWindowHeight
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-- ** Manipulation
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, setNextWindowPos
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, setNextWindowSize
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, setNextWindowFullscreen
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@ -51,7 +61,7 @@ module DearImGui.Raw
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, setNextWindowCollapsed
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, setNextWindowBgAlpha
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-- * Child Windows
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-- ** Child Windows
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, beginChild
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, endChild
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@ -1088,6 +1098,31 @@ isItemHovered :: (MonadIO m) => m Bool
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isItemHovered = liftIO do
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(0 /=) <$> [C.exp| bool { IsItemHovered() } |]
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getWindowPos :: (MonadIO m) => m ImVec2
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getWindowPos = liftIO do
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C.withPtr_ \ptr ->
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[C.block|
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void {
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*$(ImVec2 * ptr) = GetWindowPos();
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}
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|]
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getWindowSize :: (MonadIO m) => m ImVec2
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getWindowSize = liftIO do
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C.withPtr_ \ptr ->
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[C.block|
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void {
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*$(ImVec2 * ptr) = GetWindowSize();
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}
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|]
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getWindowWidth :: (MonadIO m) => m CFloat
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getWindowWidth = liftIO do
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[C.exp| float { GetWindowWidth() } |]
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getWindowHeight :: (MonadIO m) => m CFloat
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getWindowHeight = liftIO do
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[C.exp| float { GetWindowHeight() } |]
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-- | Set next window position. Call before `begin` Use pivot=(0.5,0.5) to center on given point, etc.
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--
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