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https://github.com/Drezil/dear-imgui.hs.git
synced 2024-11-22 16:57:00 +00:00
Bump imgui to 1.84.2 (#78)
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@ -1,5 +1,9 @@
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# Changelog for dear-imgui
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## [1.1.0]
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- `imgui` updated to 1.84.2.
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## [1.0.2]
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- Added `withID` and `ToID(..)` to make composable components possible.
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2
Main.hs
2
Main.hs
@ -57,7 +57,7 @@ loop w checked color slider r pos size' selected tab1Ref tab2Ref = do
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quit <- pollEvents
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openGL3NewFrame
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sdl2NewFrame w
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sdl2NewFrame
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newFrame
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-- showDemoWindow
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@ -81,7 +81,7 @@ mainLoop w = do
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-- Tell ImGui we're starting a new frame
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openGL2NewFrame
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sdl2NewFrame w
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sdl2NewFrame
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newFrame
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-- Build the GUI
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@ -1,7 +1,7 @@
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cabal-version: 3.0
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name: dear-imgui
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version: 1.0.2
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version: 1.1.0
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author: Oliver Charles
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maintainer: ollie@ocharles.org.uk, aenor.realm@gmail.com
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license: BSD-3-Clause
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@ -51,7 +51,7 @@ mainLoop w = do
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-- Tell ImGui we're starting a new frame
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openGL2NewFrame
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sdl2NewFrame w
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sdl2NewFrame
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newFrame
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-- Build the GUI
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@ -342,7 +342,7 @@ app = do
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else
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handleJust vulkanException ( pure . reloadQuit ) do
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ImGui.Vulkan.vulkanNewFrame
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ImGui.SDL.sdl2NewFrame window
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ImGui.SDL.sdl2NewFrame
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ImGui.newFrame
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ImGui.showDemoWindow
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ImGui.render
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2
imgui
2
imgui
@ -1 +1 @@
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Subproject commit ad5d1a8429ea219d3d34e6a36a48918650402697
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Subproject commit e3e1fbcf025cf83413815751f7c33500e1314d57
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@ -40,7 +40,6 @@ import qualified Language.C.Inline.Cpp as Cpp
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-- sdl2
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import SDL
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import SDL.Internal.Types
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import SDL.Raw.Enum as Raw
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import qualified SDL.Raw.Event as Raw
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@ -57,9 +56,9 @@ Cpp.using "namespace ImGui"
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-- | Wraps @ImGui_ImplSDL2_NewFrame@.
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sdl2NewFrame :: MonadIO m => Window -> m ()
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sdl2NewFrame (Window windowPtr) = liftIO do
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[C.exp| void { ImGui_ImplSDL2_NewFrame((SDL_Window*)($(void* windowPtr))); } |]
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sdl2NewFrame :: MonadIO m => m ()
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sdl2NewFrame = liftIO do
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[C.exp| void { ImGui_ImplSDL2_NewFrame(); } |]
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-- | Wraps @ImGui_ImplSDL2_Shutdown@.
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