dear-imgui.hs/examples/vulkan/Main.hs

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{-# LANGUAGE BlockArguments #-}
{-# LANGUAGE DataKinds #-}
{-# LANGUAGE DerivingVia #-}
{-# LANGUAGE DuplicateRecordFields #-}
{-# LANGUAGE FlexibleInstances #-}
{-# LANGUAGE LambdaCase #-}
{-# LANGUAGE MonoLocalBinds #-}
{-# LANGUAGE NamedFieldPuns #-}
{-# LANGUAGE OverloadedStrings #-}
{-# LANGUAGE RecordWildCards #-}
{-# LANGUAGE ScopedTypeVariables #-}
{-# LANGUAGE StandaloneDeriving #-}
{-# LANGUAGE TupleSections #-}
{-# LANGUAGE TypeApplications #-}
{-# OPTIONS_GHC -fno-warn-name-shadowing #-}
{-# OPTIONS_GHC -fno-warn-orphans #-}
module Main where
-- base
import Control.Arrow
( second )
import Control.Exception
( throw )
import Control.Monad
( unless, void )
import Data.Foldable
( traverse_ )
import Data.String
( IsString )
import Data.Traversable
( for )
import Data.Word
( Word32 )
-- logging-effect
import Control.Monad.Log
( LoggingT(..), logDebug, runLoggingT )
-- resource-t
import Control.Monad.Trans.Resource
( ResourceT, MonadResource, runResourceT )
import qualified Control.Monad.Trans.Resource as ResourceT
( allocate, release )
-- sdl
import qualified SDL
-- transformers
import Control.Monad.Trans.Reader
( ReaderT(..) )
import Control.Monad.IO.Class
( MonadIO(..) )
-- unliftio
import UnliftIO.Exception
( handleJust )
-- vector
import qualified Data.Vector as Boxed
( Vector )
import qualified Data.Vector as Boxed.Vector
( (!), head, singleton, unzip )
-- vulkan
import qualified Vulkan
import qualified Vulkan.Exception as Vulkan
import qualified Vulkan.Zero as Vulkan
-- dear-imgui
import Attachments
import Backend
import Input
import qualified DearImGui as ImGui
import qualified DearImGui.Vulkan as ImGui.Vulkan
import qualified DearImGui.SDL as ImGui.SDL
import qualified DearImGui.SDL.Vulkan as ImGui.SDL.Vulkan
--------------------------------------------------------------------------------
type Handler = LogMessage -> ResourceT IO ()
deriving via ( ReaderT Handler (ResourceT IO) )
instance MonadResource ( LoggingT LogMessage (ResourceT IO) )
gui :: MonadIO m => m ImGui.DrawData
gui = do
-- Prepare frame
ImGui.Vulkan.vulkanNewFrame
ImGui.SDL.sdl2NewFrame
ImGui.newFrame
-- Run your windows
ImGui.showDemoWindow
-- Process ImGui state into draw commands
ImGui.render
ImGui.getDrawData
main :: IO ()
main = runResourceT . ( `runLoggingT` logHandler ) $ app @( LoggingT LogMessage ( ResourceT IO ) )
appName :: IsString a => a
appName = "DearImGui - Vulkan"
app :: forall m. MonadVulkan m => m ()
app = do
-------------------------------------------
-- Initialise window, Vulkan and Dear ImGui contexts.
( window, windowExtensions ) <-
initialiseWindow
WindowInfo
{ width = 1280
, height = 720
, windowName = appName
, mouseMode = SDL.AbsoluteLocation
}
let
vulkanReqs :: VulkanRequirements
vulkanReqs =
VulkanRequirements
{ instanceRequirements = instanceExtensions windowExtensions
, deviceRequirements = []
, queueFlags = Vulkan.QUEUE_GRAPHICS_BIT
}
VulkanContext {..} <- initialiseVulkanContext NormalInstance appName vulkanReqs
surface <- logDebug "Creating SDL surface" *> createSurface window instance'
assertSurfacePresentable physicalDevice queueFamily surface
void $ ResourceT.allocate
ImGui.createContext
ImGui.destroyContext
let
preferredFormat :: Vulkan.SurfaceFormatKHR
preferredFormat =
Vulkan.SurfaceFormatKHR
Vulkan.FORMAT_B8G8R8A8_UNORM
Vulkan.COLOR_SPACE_SRGB_NONLINEAR_KHR
surfaceUsage :: Vulkan.ImageUsageFlagBits
surfaceUsage = Vulkan.IMAGE_USAGE_COLOR_ATTACHMENT_BIT
commandPool <- createCommandPool device Vulkan.COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT queueFamily
nextImageSem <- snd <$> Vulkan.withSemaphore device Vulkan.zero Nothing ResourceT.allocate
submitted <- snd <$> Vulkan.withSemaphore device Vulkan.zero Nothing ResourceT.allocate
let
imGuiDescriptorTypes :: [ ( Vulkan.DescriptorType, Int ) ]
imGuiDescriptorTypes = map (, 1000)
[ Vulkan.DESCRIPTOR_TYPE_SAMPLER
, Vulkan.DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER
, Vulkan.DESCRIPTOR_TYPE_SAMPLED_IMAGE
, Vulkan.DESCRIPTOR_TYPE_STORAGE_IMAGE
, Vulkan.DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER
, Vulkan.DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER
, Vulkan.DESCRIPTOR_TYPE_UNIFORM_BUFFER
, Vulkan.DESCRIPTOR_TYPE_STORAGE_BUFFER
, Vulkan.DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC
, Vulkan.DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC
, Vulkan.DESCRIPTOR_TYPE_INPUT_ATTACHMENT
]
( _imGuiPoolKey, imGuiDescriptorPool ) <- createDescriptorPool device 1000 imGuiDescriptorTypes
---------------------------------------------------------------------------
-- Handle swapchain creation (and resources that depend on the swapchain).
surfaceCapabilities <- Vulkan.getPhysicalDeviceSurfaceCapabilitiesKHR physicalDevice ( Vulkan.SurfaceKHR surface )
let
minImageCount, maxImageCount, imageCount :: Word32
minImageCount = ( Vulkan.minImageCount :: Vulkan.SurfaceCapabilitiesKHR -> Word32 ) surfaceCapabilities
maxImageCount = ( Vulkan.maxImageCount :: Vulkan.SurfaceCapabilitiesKHR -> Word32 ) surfaceCapabilities
imageCount
| maxImageCount == 0 = minImageCount + 1
| otherwise = ( minImageCount + 1 ) `min` maxImageCount
clearValues :: [ Vulkan.ClearValue ]
clearValues = [ Vulkan.Color $ Vulkan.Float32 0.5 0.2 0 1.0 ]
swapchainResources :: Maybe SwapchainResources -> m ( m (), SwapchainResources )
swapchainResources mbOldResources = do
( surfaceFormat, imGuiRenderPass ) <- case mbOldResources of
Nothing -> do
logDebug "Choosing swapchain format & color space"
surfaceFormat <- chooseSwapchainFormat preferredFormat physicalDevice surface
let
colFmt :: Vulkan.Format
colFmt = ( Vulkan.format :: Vulkan.SurfaceFormatKHR -> Vulkan.Format ) surfaceFormat
logDebug "Creating Dear ImGui render pass"
( _, imGuiRenderPass ) <-
simpleRenderPass device
( noAttachments
{ colorAttachments = Boxed.Vector.singleton $ presentableColorAttachmentDescription colFmt }
)
pure ( surfaceFormat, imGuiRenderPass )
Just oldResources -> pure ( surfaceFormat oldResources, imGuiRenderPass oldResources )
let
colFmt :: Vulkan.Format
colFmt = ( Vulkan.format :: Vulkan.SurfaceFormatKHR -> Vulkan.Format ) surfaceFormat
logDebug "Creating swapchain"
( swapchainKey, swapchain, swapchainExtent ) <-
createSwapchain
physicalDevice device
surface surfaceFormat
surfaceUsage
imageCount
( swapchain <$> mbOldResources )
logDebug "Getting swapchain images"
swapchainImages <- snd <$> Vulkan.getSwapchainImagesKHR device swapchain
-------------------------------------------
-- Create framebuffer attachments.
{-
let
width, height :: Num a => a
width = fromIntegral $ ( Vulkan.width :: Vulkan.Extent2D -> Word32 ) swapchainExtent
height = fromIntegral $ ( Vulkan.height :: Vulkan.Extent2D -> Word32 ) swapchainExtent
extent3D :: Vulkan.Extent3D
extent3D
= Vulkan.Extent3D
{ Vulkan.width = width
, Vulkan.height = height
, Vulkan.depth = 1
}
-}
logDebug "Creating framebuffers"
( fbKeys, framebuffersWithAttachments ) <-
fmap Boxed.Vector.unzip . for swapchainImages $ \ swapchainImage -> do
( imageViewKey, colorImageView )
<- createImageView
device swapchainImage
Vulkan.IMAGE_VIEW_TYPE_2D
colFmt
Vulkan.IMAGE_ASPECT_COLOR_BIT
let attachment = (swapchainImage, colorImageView)
( framebufferKey, framebuffer ) <- createFramebuffer device imGuiRenderPass swapchainExtent [colorImageView]
pure ( [ imageViewKey, framebufferKey ], ( framebuffer, attachment ) )
-------------------------------------------
-- Create descriptor sets.
-- Application doesn't have any descriptor sets of its own yet.
-------------------------------------------
-- Create pipelines.
-- Application doesn't have any pipelines of its own yet.
-------------------------------------------
-- Return the resources and free method.
pure
( do
traverse_ ( traverse_ ResourceT.release ) fbKeys
traverse_ ResourceT.release
[ swapchainKey ]
, SwapchainResources {..}
)
( freeResources, resources@( SwapchainResources {..} ) ) <- swapchainResources Nothing
let
imageCount :: Word32
imageCount = fromIntegral $ length swapchainImages
logDebug "Allocating command buffers"
commandBuffers <- snd <$> allocatePrimaryCommandBuffers device commandPool imageCount
-------------------------------------------
-- Initialise Dear ImGui.
let
initInfo :: ImGui.Vulkan.InitInfo
initInfo = ImGui.Vulkan.InitInfo
{ instance'
, physicalDevice
, device
, queueFamily
, queue
, pipelineCache = Vulkan.NULL_HANDLE
, descriptorPool = imGuiDescriptorPool
, subpass = 0
, minImageCount
, imageCount
, msaaSamples = Vulkan.SAMPLE_COUNT_1_BIT
, mbAllocator = Nothing
, checkResult = \case { Vulkan.SUCCESS -> pure (); e -> throw $ Vulkan.VulkanException e }
}
logDebug "Initialising ImGui SDL2 for Vulkan"
void $ ResourceT.allocate
( ImGui.SDL.Vulkan.sdl2InitForVulkan window )
( const ImGui.SDL.sdl2Shutdown )
logDebug "Initialising ImGui for Vulkan"
ImGui.Vulkan.withVulkan initInfo imGuiRenderPass \ _ -> do
logDebug "Running one-shot commands to upload ImGui textures"
logDebug "Creating fence"
( fenceKey, fence ) <- createFence device
logDebug "Allocating one-shot command buffer"
( fontUploadCommandBufferKey, fontUploadCommandBuffer ) <-
second Boxed.Vector.head <$>
allocatePrimaryCommandBuffers device commandPool 1
logDebug "Recording one-shot commands"
beginCommandBuffer fontUploadCommandBuffer
_ <- ImGui.Vulkan.vulkanCreateFontsTexture fontUploadCommandBuffer
endCommandBuffer fontUploadCommandBuffer
logDebug "Submitting one-shot commands"
submitCommandBuffer queue fontUploadCommandBuffer [] [] ( Just fence )
waitForFences device ( WaitAll [ fence ] )
logDebug "Finished uploading font objects"
logDebug "Cleaning up one-shot commands"
ImGui.Vulkan.vulkanDestroyFontUploadObjects
traverse_ ResourceT.release [ fenceKey, fontUploadCommandBufferKey ]
let
mainLoop :: AppState m -> m ()
mainLoop ( AppState {..} ) = do
( freeResources, resources@( SwapchainResources {..} ), freeOldResources ) <-
if reloadSwapchain
then do
logDebug "Reloading swapchain and associated resources"
( freeNewResources, newResources ) <- swapchainResources ( Just resources )
pure ( freeNewResources, newResources, freeOldResources *> freeResources )
else pure ( freeResources, resources, freeOldResources )
inputEvents <- map SDL.eventPayload <$> pollEventsWithImGui
inputState <- pure $ onSDLInputs inputState inputEvents
unless ( quitAction inputState ) do
( acquireResult, nextImageIndex ) <-
handleJust vulkanException ( \ e -> pure ( e, 0 ) )
( Vulkan.acquireNextImageKHR device swapchain maxBound nextImageSem Vulkan.NULL_HANDLE )
let
reloadSwapchain, quit :: Bool
( reloadSwapchain, quit ) = reloadQuit acquireResult
unless quit do
( reloadSwapchain, quit ) <-
if reloadSwapchain
then do
pure ( True, False )
else
handleJust vulkanException ( pure . reloadQuit ) do
let
commandBuffer :: Vulkan.CommandBuffer
commandBuffer = commandBuffers Boxed.Vector.! fromIntegral nextImageIndex
framebuffer :: Vulkan.Framebuffer
framebuffer = fst $ framebuffersWithAttachments Boxed.Vector.! fromIntegral nextImageIndex
Vulkan.resetCommandBuffer commandBuffer Vulkan.zero
beginCommandBuffer commandBuffer
cmdBeginRenderPass commandBuffer imGuiRenderPass framebuffer clearValues swapchainExtent
drawData <- gui
ImGui.Vulkan.vulkanRenderDrawData drawData commandBuffer Nothing
cmdEndRenderPass commandBuffer
endCommandBuffer commandBuffer
submitCommandBuffer
queue
commandBuffer
[ ( nextImageSem, Vulkan.PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT ) ]
[ submitted ]
Nothing
presentResult <- present queue swapchain nextImageIndex [submitted]
Vulkan.queueWaitIdle queue
pure ( reloadQuit presentResult )
freeOldResources
let
freeOldResources :: m ()
2021-08-30 17:08:23 +00:00
freeOldResources = pure ()
unless quit $ mainLoop ( AppState {..} )
let
reloadSwapchain :: Bool
reloadSwapchain = False
freeOldResources :: m ()
freeOldResources = pure ()
inputState :: Input
inputState = nullInput
logDebug "Starting main loop."
mainLoop ( AppState {..} )
data SwapchainResources = SwapchainResources
{ swapchain :: !Vulkan.SwapchainKHR
, swapchainExtent :: !Vulkan.Extent2D
, swapchainImages :: !( Boxed.Vector Vulkan.Image )
, surfaceFormat :: !Vulkan.SurfaceFormatKHR
, imGuiRenderPass :: !Vulkan.RenderPass
, framebuffersWithAttachments :: !( Boxed.Vector ( Vulkan.Framebuffer, ( Vulkan.Image, Vulkan.ImageView ) ) )
}
data AppState m
= AppState
{ reloadSwapchain :: !Bool
, freeResources :: !( m () )
, resources :: !SwapchainResources
, freeOldResources :: !( m () )
, inputState :: !Input
}
pollEventsWithImGui :: MonadIO m => m [ SDL.Event ]
pollEventsWithImGui = do
e <- ImGui.SDL.pollEventWithImGui
case e of
Nothing -> pure []
Just e' -> ( e' : ) <$> pollEventsWithImGui
vulkanException :: Vulkan.VulkanException -> Maybe Vulkan.Result
vulkanException ( Vulkan.VulkanException e )
| e >= Vulkan.SUCCESS
= Nothing
| otherwise
= Just e
reloadQuit :: Vulkan.Result -> ( Bool, Bool )
reloadQuit = \ case
Vulkan.ERROR_OUT_OF_DATE_KHR -> ( True , False )
Vulkan.SUBOPTIMAL_KHR -> ( True , False )
e | e >= Vulkan.SUCCESS -> ( False, False )
_ -> ( False, True )